Outer Wilds. Wish I could forget it, as the progression is based entirely on player knowledge it has 0 replayability(I mean this as an endorsement).
Gaming
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Watch playthroughs on YouTube and you get to see someone else play it for the first time.
Warframe. I spent 2 years around 2020 farming up every frame, every item, every pet, every everything -- without spending a dime. I was so grateful for the experience I spent nearly $300 in cosmetics when I finished the game.
They're always adding more stuff, but I consider Warframe "beat". It was a killer experience, I had a lot of fun with all the different builds and overpowered shit you could pull off if you were smart. Along with Path of Exile, Warframe stands a pinnacle of how to do Free to Play correctly.
I also did a "No Engram" run on ARK: Survival Ascended -- You're not allowed to learn any of the things you can build; you HAVE to find the items naturally in the world. That was a nightmare, but I managed it -- and will NEVER do it again. It gave me new appreciation for specific aspects of the game.
Warframe has gotten so much better since 2020. I highly recommend coming back for a bit just to do the new quests. All your stuff will still work great in the new content. In fact, it'll work better now that other damage types are way more viable. No longer have to mod everything viral/slash/heat.
Played from 2020 to around the end of 2022, already did all of the rebalance stuff since Rebecca became design lead. I really cannot go back. I beat it. It's done. Regardless of the new frames, etc -- I'm out of that "cycle" now. I'm mastery rank L2 if I am remembering correctly. No matter how much content they release - they'll never release enough of it for me to want to return. I conquered Warframe. Legendary 2 rank. Most people don't even reach MR15 before they crash out. Once I had everything in the game, it was done for me. Permanently.
NES TMNT
Good one. Pretty sure I’d die in that water tunnel just like back then.
I had that level down so good. It's the level where Mike really shines since why would you want anyone else to get hurt?
The technodrome was my killer level. There just wasn't enough room to manouver and you could so easily spawn those flying rock troopers. Ugh.
Maybe someday I'll go back and actually beat the game after watching a playthrough.
Morrowind. Every once in a while I reinstall it, but I can't get over the "it looks like an action game but it's a stats game" thing anymore. And I never liked Oblivion or Skyrim. But when I was a kid, Morrowind was so full of wonder and stuff to discover. I also wasn't playing with a guide, so discovering stuff like "You can enchant an item to have 1-100 strength, duration permanent. It picks the bonus when you put the item on, and it stays that until you take it off. So put it on and off until you get a big number. Much cheaper than trying to enchant it to +100 straight out" felt more personal.
Unmodified unpatched original Morrowind had this strange bug where a goblin (can't remember where, but he was in a castle) would sell you 5000 gold for 5000 gold. He would reset every day so you could continue this indefinitely. Then if you killed him you could then loot him for the accumulated gold you had sold him. (Let say you had done this 365 days it would net you 1 825 000 gold)
Well, I'd say Morrowind is still decently playable today, esp. with OpenMW. Sure it shows its age, but I'd ratber play that than e.g. Oblivion.
I might give it a go, I believe it fixes the exploit where you can increase the stock of merchants with restocking ingredients, which makes alchemy a cake walk, no ? I could never resist that
I don't think I could ever play Jet Force Gemini, but I recall it fondly.
Fantastic game but lemme tell ya, the controls for that game did not age well. I've tried to go back and play it, even on an emulator where I can customize the controls, and it is baffling how unintuitive the controls are on modern controllers. It worked when the N64 controller was considered good. But with how controllers have evolved it's basically unplayable no matter how it's configured.
It will literally never happen, but a remaster would be sick.
It worked when the N64 controller was considered good.
So it never worked? ayyylmao.
It's playable via Rare Replay, though still a bit rough around the edges. Absolutely avoid any other versions as the controls elsewhere are unusually unusable.
For me it would probably be most old DOS era games like Dune 2, Ultima Underworld, Warcraft 1, Civilization 1, etc. All of them were great, but it's really difficult to get used to those old control schemes nowadays. Pixelated graphics wouldn't bother me, but those like 15 FPS at max is also hard to get over these days.
Other than that it would be some newer games that lacks a bit of convenience stuff. Like e.g. Diablo 1, where you can't run yet. Or some of the first 3D accelerated shooters that can't remap controls to WASD.
Gen 1 pokemon. It was awesome to experience, but the formula is just better in later versions.
GoldenEye, I did try it years ago, but going back to one stick for a shooter is really awkward.
Wow, I don't have the time for an MMO anymore and they are a lot less fun after your first experience.
Oblivion and Morrowind, the changes in Skyrim are almost all improvements, and the mod support is better. You can smoothe out the edges of the older games, but it's a long process I'm not interested in. I'll stick with find memories.
I don't think there's anything I wouldn't revisit that still exists.
So things like Diablo 3 vanilla. man, fuck whoever thought of balance patching single player games.
or WoW BC, it's the people and excess free time of youth that made it good so it will never exist again.
Maybe Shenmue 2 import. I finished that game without knowing a word of Japanese, that's a lot of time investment I'm glade I made but wouldn't want to repeat ...
One of my hottest takes is I liked vanilla D3 better than what it became. Taking out trade and economy made all items feel worthless. Getting a primal ancient legendary just didn’t hit like finding a high end weapon in vanilla, or a high rune in D2.
the real money auction house was a mistake that ruined drops but I'm right there with you, I'd play day 1 D3 over the current mess if I could.
Fallout: New Vegas, specifically my Permadeath run. I still replay it, just not that same way.
Diablo 2 - I've played all classes, some in higher difficulties, again and again and it didn't get old for a very long time. Today I'm not enjoying these kind of games anymore but I'm not sure why. Are they so different or has my taste changed so much?
I've quite recently made run of D2 up to middle of Act V and rhen lost interest at all. It was a bit grindy, but the main problem was convenience factor. I was at the point when my summoning Druid started to lack behind and it is pretty much impossible to respec skills to fight that sort of bad decisions... When I was a teenager I'd just scratch it and start over with better build, but ain't nobody got time for that now!
N64
Emulated maybe some games, but I just can't with most games with the original controller. I grew up with it too, it's just insane.
I played so much goldeneye that when someone fired it up almost 20 years later the controls were still in my muscle memory. I played fps on pc even back then so I knew the controller wasn't ideal, but it worked well enough.
Haha, I played it quite a lot and I did not have the same experience! Respect to speed runners cause my goodness...
I loved and hated Ultima VIII. It had a good story, was entertaining, had really good music, but it also had the most horrible jumping-on-moving-platforms torture of any game I have ever played. It also sent me on a quest they never implemented, a fact they forgot to tell the player.
Flashback was also a fantastic game, but I also do not ever want to play that again. I remember destroying a keyboard as a teen because I was so frustrated after missing the same stupid jump for the umpteenth time.
I really hate the feel of flashbacks controls. Like navigating on a grid. I really wanted more fluidity.
World of Warcraft
Love the world and history and characters. Gameplay is now pretty shit.
Pretty much any jrpg for Gameboy, DS, PSP and PS2 (haven't tried many newer). I loved them a lot as a kid/teen but now when I try to play them do I get bored very quickly... I think the audience is supposed to be kids and teens so I am not surprised I don't enjoy them anymore
Toe Jam & Earl. As a kid, it seemed just endlessly creative, you could just explore & explore forever. And the shit humor - I was the exact right age where every joke was a banger. Although the game itself would be badly dated today, I bet the music holds up well, albeit in short bursts. I still get snippets stuck in my head.
Morrowind
Waiting for Skywind to come out
Ragnarok Online. My favorite game ever and it’s all MTX now and will never be like the old days. I wish it was. They made RO classic and shut it down. There’s private servers, but they’re not very populated.
Starcraft, Starcraft 2 has ruined me with multi-building-selection, the clunkiness, no smart casting, selecting more than a handful of units at a time.
Most games I played from the PS1/N64 era. It was a time period of figuring things out and that makes it rough to go back to, but some of those experiences were magic. There's still the rare game that I can enjoy to this day (Metal Gear Solid 1, Mario 64), but games like Syphon Filter are best left to my memories.
- Breath of Fire 2 (SNES): I don't know how I managed to finish this game. It's too drawn out, didn't have an interesting story to follow with meaningless and annoying stuff to do and the random battles was too often.
- Killer Instinct (SNES): I played this game seriously, learning the combos and fighting competitive with a friend. But nowadays it just does not feel good to play.
- Toshinden (PSX): Similar to Killer Instinct, I played this game seriously with a competitive friend. Playing it today, I just can't do it.
Any of the fallout/elder scrolls series. I remember whiling so many hours away in them as a kid and having a great time, and now any time I pick them up it just feels like a second job, looting and managing inventory ad nauseum.
LOTRO (Lord of the Rings Online) for me. Fantastic community back in the day, and the game itself was fun, too. Now, though, the gameplay is just too restrictive and oftentimes tedious by today's standards. I really do miss the community, though. I made a lot of great memories there.
Mischief Makers
shake shake!
Pretty much all the games of my childhood. With a few exceptions, I don't replay most games I enjoyed. I play once, usually say "that was cool." And call it enough for a lifetime.
Pikmin 2.
There are a couple of bosses in that game I absolutely hate to this day and do not like whatsoever. One returned from the original and one is a variant of it. Every game has had a variant of that shall which not be named. Any other arachnophobes probably know what I'm talking about without needing to mention the name.