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Unity Engine Rule (i.imgur.com)
submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 19 points 1 year ago

Speaking of, it does have great integration with Blender. By default, you'll want to import 3D stuff as .gltf, but if you have blender installed, Godot/Blender will automagically import .blend files as .gltf

[-] [email protected] 11 points 1 year ago

Just to add, there was a post i saw where someone got Geometry Nodes working in godot through .blends. They're static in Godot, but as soon as you save in Blender, it updates in godot without export

this post was submitted on 13 Sep 2023
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