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efficient game design rule (lemmy.blahaj.zone)
submitted 1 day ago by [email protected] to c/[email protected]
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[-] [email protected] 29 points 1 day ago

It's possible that the log writer wanted to fseek to the end of the file and write something, but the target pointer value was somehow corrupted. Depending on the OS, the file might end up having a fuckton of zeroes in the skipped part.

[-] [email protected] 10 points 1 day ago

That should result in a sparse file on any sane filesystem, right?

[-] [email protected] 9 points 1 day ago

Theoretically, yes. Theoretically NTFS supports sparse files, but I don't know if the feature is enabled by default.

[-] [email protected] 2 points 14 hours ago

It supports it, but it's opt-in by apps.

Enabling compression is another option (Though with a speed and size penalty), it's user visible at least.

this post was submitted on 19 Sep 2024
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