this post was submitted on 23 Feb 2024
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submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

alt text: Someone looking disinterested at their fingernails. "Me pretending that i dont care about convenience so i can use free software"

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[โ€“] [email protected] 18 points 8 months ago (2 children)

๐Ÿ˜Ž Debian. If I weren't into VR, I would have literally no reason to use any proprietary software on my computer besides the bootloader (which I would of course also like to replace). I'll get an index soon, as I've heard it runs on Linux, so that'll be very cool.

[โ€“] [email protected] 8 points 8 months ago* (last edited 8 months ago) (1 children)

wouldnt you still need steam to use the index? steam is sadly propriatary

[โ€“] [email protected] 14 points 8 months ago* (last edited 8 months ago) (3 children)

Nope! The HTC headset hardware has an open API, so you can use OpenHMD (http://www.openhmd.net/) instead of Steam if you want.

[โ€“] [email protected] 5 points 8 months ago* (last edited 8 months ago)

woagh tahts awesome. g99d to kjow for the future

[โ€“] [email protected] 2 points 8 months ago

So the HTC Vive works with FOSS software but the index doesn't? Oh man... I mean, if I'm gonna play VR games, those are gonna be mostly proprietary either way, but oof.

[โ€“] [email protected] 2 points 8 months ago

I tried to get my cv1(Original oculus rift) up and running with OPEN HAD but it is so complicated to me, it feels more like some completely standalone software which one needs to understand the entire codebase to even use it... And positional tracking also doesn't work yet, so ya can just look around

[โ€“] [email protected] 1 points 8 months ago (1 children)

Statistically you use an Oculus headset. Someone is currently working on a minimal runtime called Oculus Ameliorated that doesn't have the shitty Dash performance overhead. It's currently in Patreon-only alpha. Here's her Discord.

As someone else mentioned, Steam is still proprietary, but at least getting rid of the resource heavy Meta runtime for their headsets is something to look forward to.

[โ€“] [email protected] 1 points 8 months ago (1 children)

Ooh that sounds interesting. I'll check out that patreon. For now I'll just continue using steams proprietary solution tho...

[โ€“] [email protected] 1 points 8 months ago (1 children)

I feel the need to clarify based on the phrasing of your response. Oculus Ameliorated doesn't replace SteamVR. It replaces the Oculus runtime so you can use SteamVR without the extra overhead.

[โ€“] [email protected] 1 points 8 months ago (1 children)

Will this eventually become FOSS, or will this remain preparation?

[โ€“] [email protected] 1 points 8 months ago

No clue, but I don't believe the plan is to keep it paywalled when it releases out of alpha/beta.