this post was submitted on 21 Jul 2023
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Players usually want a good story in their games. I can enjoy a good story too, but sometimes I just want to get going and do stuff without listening to several minutes of dialog in-between action.

Do you know any games where there's no story (or very minimal/skippable one), and the game mechanics alone carry the game?

EDIT: Thank you all for the suggestions. There are some that I've never heard of and look very interesting. Will definitely pick some of them up.

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[–] [email protected] 4 points 1 year ago (4 children)

Rogue-lites are probably a good suggestion, considering I played and enjoyed Bullets Per Minute and Rogue Legacy. Also Dead Cells is probably one of my favourite. If there's at least some form of progression then I think I'll like it so I'll look into the others you mentioned. Thanks.

[–] [email protected] 3 points 1 year ago (1 children)

Nova Drift is one of my favorite rogue-likes, highly recommended. Check out the youtube channel "Ultra C" for a ton of different rogue-likes.

[–] [email protected] 2 points 1 year ago

Nova Drift is great! Easily one of my top played games.

[–] [email protected] 3 points 1 year ago

Slay the Spire maybe?

[–] [email protected] 2 points 1 year ago

If you liked Bullets Per Minute, pick up Metal: Hellsinger. Not a roguelite, but a very well-structured single-player story-minimal (~10-15 second voiced introductions to each level, occasionally a 1-2 minute, voiced cutscene between stages) game. It's more like Doom - set arenas, with set encounters across varying difficulties - with a more refined, BPM-style "shoot on the beat" system. And it sports an insanely good original soundtrack with guest vocalists from across the spectrum of metal.

[–] [email protected] 2 points 1 year ago (1 children)

Hades deserves to be in this list if you've not played it.

[–] [email protected] 4 points 1 year ago (1 children)

Hades for sure has a story. Probably the best implementation of story in the whole genre.

[–] [email protected] 1 points 1 year ago (1 children)

Yeah it does, but I wouldn't say it's the main attraction. It's good, but I wouldn't call it story driven.

[–] [email protected] 4 points 1 year ago

The gameplay loop uses getting to interact with the characters and to advance the various subplots as part of your reward/consolation at the end of each run. I'd call that story-heavy.