this post was submitted on 28 Aug 2023
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Gaming

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[–] [email protected] 20 points 1 year ago* (last edited 1 year ago) (2 children)

It has been a while since I played Divinity: Original Sin 2, and I'm still in Act 1 of BG3, but from memory:

D:OS2 has fewer bugs and better performance. This isn't surprising, of course, since it has had more time for polish.

From what I've seen so far, BG3 has:

  • More balanced battle mechanics. In particular, battles aren't dominated by excessive surface/cloud effects or telekinetic barrel drops, and I haven't yet had a fight where I felt unfairly disadvantaged by my party lacking one specific ability.
  • Far fewer instances of the targeting UI lying to me and causing frustration in battle.
  • More world to explore.
  • Richer lore, as told through books and journals all over the world. It reminds me a bit of Elder Scrolls in this respect.
  • More interesting writing. (This might be subjective, but I would be surprised if most people disagreed.)
  • More character depth.
  • More immersive voice acting. (For example, the voice actors almost always understand the context of their lines. They often didn't in D:OS 2, which I found distracting.)
  • Better character animation (outside of cut scenes, some of which are a bit awkward).

The gameplay is indeed similar, of course, as it's the same kind of game, from the same studio, using a revision of the same engine. But this one is IMHO better in almost every respect, and I think I'm more likely to play it again when I'm done.

i am somewhat suspicious that people think Baldur’s gate is some novel masterpiece

Novel? Not really, except maybe to people who haven't played its predecessor, or good BioWare games, or D&D. More like an improvement on what came before it.

when really it’s that Divinity is super under rated

Where in the world have you seen D:OS2 underrated? I sure haven't.

and relatively unknown by comparison.

Well, yes, that's to be expected. D:OS2 didn't have half a century of role playing game history or Hasbro's marketing budget behind it.

[–] [email protected] 6 points 1 year ago (2 children)

Hasbro’s marketing budget behind it.

Agreed on all points except this one. Swen said that they had to pay Hasbro to use D&D and that Hasbro didn't provide them with any funding.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

Swen said that they had to pay Hasbro to use D&D and that Hasbro didn’t provide them with any funding.

I don't think that precludes Hasbro from marketing the game. It might be interesting to see what promotional stuff they have had a hand in. At the very least, it's on the digital games page of the official D&D site.

[–] [email protected] 3 points 1 year ago

To be fair the game still had a huge fucking budget. You don’t have that many voice lines and get them all to also do mo cap and make a CRPG with that much content on a small budget.

[–] [email protected] 2 points 1 year ago

Thanks for your insights. I meant underrated in terms of exposure. As you indeed pointed out, it's highly praised by those who have played it. And it's not a hidden gem by any means it just feels less zeitgeisty than BG is. I haven't actually seen the numbers so that could just be anecdotal.

With your incidental review, I am excited to play it! Probably after Starfield though :)