this post was submitted on 08 Sep 2024
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[โ€“] [email protected] 20 points 2 months ago (1 children)

I work with shaders in 3D, a lot of things can be made from noises.

[โ€“] [email protected] 8 points 2 months ago

Randomness (even the computer's pseudorandom) is really amazing. Perlin noise, Sierpinski triangles traced through random walking, etc... Lots of things can be done with random sequences.