531
Graphics rule (files.catbox.moe)
submitted 3 months ago by [email protected] to c/[email protected]
you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 6 points 3 months ago

Because in some games there's dialogue and it's good for immersion when who or what you're talking to looks realistic.

[-] [email protected] 5 points 3 months ago

I grew up with the N64 and I never needed realistic pores and eyelashes to get immersed in a game. All I needed was a world and characters I liked. I can't imagine someone picking up a classic and being like "WTF, where's the individually rendered nostril hair? I can't get invested in this!" That just feels silly to me.

[-] [email protected] 10 points 3 months ago

You're sounding very old and out of touch right now tbh. And that's coming from someone who grew up with the original NES and the Commodore 64 ๐Ÿ˜„

Just because high accuracy facial features isn't crucial to a platformer or whatever doesn't mean that it isn't beneficial to an RPG like Horizon or any other game where life-like characters is part of what makes the game great.

this post was submitted on 06 Jun 2024
531 points (100.0% liked)

196

16240 readers
2054 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS