50
anime_irl (ani.social)
submitted 5 days ago by [email protected] to c/[email protected]

Pan wo Namurena!

[-] [email protected] 2 points 3 months ago

Oh my mistake, when I read it I thought it was "of course you buy DLC on Steam, where else would you get it" rather than interpreting it as a hard rule they have. Oops.

Still I think my point still stands in terms of tying existing in a more substantial way. I'm not against tying because that's a good practice. I got burned by Muse Dash not syncing DLC between Steam and other platforms.

Also some quick thoughts, but I assume this tying rule is to prevent DLC duplication? Like, you get a DLC from some place and get the same one on Steam. And to my knowledge, War Thunder skirts around the issue of DLC tying by having a webstore and that's a pretty big game, though I'm not sure they necessarily count as DLC...

I wrote this at 5 am, so sorry if I don't manage to bring my point across properly.

[-] [email protected] 3 points 3 months ago

Maaaan, what an episode... I expected there to be drama but that hit me more than I thought. Like, my mouth was just agape the entire time at the end when Kano just blew up. I feel bad for her :(

[-] [email protected] 9 points 7 months ago

i have a potato laptop with only 4gb of ram, safe to say most startup apps are off

29
submitted 7 months ago by [email protected] to c/[email protected]

It's the vertical line that blinks in text boxes and documents when you edit. Other than that I don't know much about it.

[-] [email protected] 6 points 8 months ago

Ah yes, here comes exposition dump on how derivative rpg magic system no. 2479223472 works. Wow, I did not know fire was weak to water. Oh wait, here comes the explanation for how rpg guild ranks work for the 99999999th time, great.

[-] [email protected] 2 points 9 months ago

Hey, cool giveaway! Unfortunately I can't run any of these games yet, stuck with a potato laptop, but I'll enter for Tales of Arise just so I can finally know what that series is about. Some discord peeps I know love them so yeah. Here's to me getting a pc that can run these games in a few years.

[-] [email protected] 7 points 9 months ago

You miss all the shots you don't take, keep rolling.

[-] [email protected] 4 points 9 months ago

You aren't the only one, i haven't watched them either.

4
submitted 10 months ago by [email protected] to c/[email protected]

My laptop keyboard died a few days ago, which was fine I guess, it has been a while, but for some reason my membrane USB keyboard is also broken. I don't know why but Ctrl, Alt, Windows, f5, and f10 don't work, with Alt and f10 now binded to left click. I've tried all the fixes I could find: uninstall keyboard drivers, find manufacturer drivers to reinstall, changing keyboard settings, creating a new Windows profile to try and see if it was corruption, using command prompt, using notepad to add a registry... At this point I'm desperate to the point of using antivirus to see if I got infected by something.

So uh, any help?

41
submitted 10 months ago by [email protected] to c/[email protected]

Some context: So far all I've done has been passively watching game design analysis type videos as well as Unity implode on itself without really jumping into gamedev. I only got inspired rather recently to take the dive.

I don't think I'll be able to dabble with the engine just yet (busy schedule and all that), but I want to at least have some rough direction on where to go and figure the rest out myself.

My main concerns are art and programming, mostly because I have no experience for those. I do have some experience with graphic design and figma however, so its not like I'm jumping in with no skillset.

The plan I had in my head was: learn UI > create a basic visual novel > create a basic rpg game > (a few more steps) > "reasonable/realistic to make" dream game.

[-] [email protected] 4 points 10 months ago

Pretty sure i remember Harari mentioning his country Israel "not getting the memo" or something to that effect with the war thing. Double checked the book real quick and he does mention that conflict could arise in some of these countries despite us breaking the law of the jungle (conflict being natural and inevitable).

[-] [email protected] 2 points 10 months ago

i feel like this set up would be best in a game that is very spammy with mouse clicks, say Minecraft 1.8 pvp. i don't know how those people do it, but given 2 keys to press on my left hand rather than 1 on my mouse, i could maybe stand a chance with the clicks per second.

[-] [email protected] 2 points 10 months ago

In my experience, while osu is a good warm up it's not a substitute for a 3d aim trainer. Unless you are using mcosu with some modifications - using the fps mod and making the circle size smaller, among other things - the aim in osu doesn't transfer one to one to shooters. While it certainly helps getting the hand movements like the flicks and such ready, 2d just isn't the same as 3d since you can't even map the sens to be the same, its kind of impossible actually.

21
anime_irl (ani.social)
submitted 1 year ago by [email protected] to c/[email protected]
[-] [email protected] 21 points 1 year ago

~~Ohio State University~~ osu! is a rhythm game where you click circles and is played by weebs such as myself

[-] [email protected] 19 points 1 year ago

to be honest im just pleasantly surprised that a rag tag group of us osu peeps left over from r/place managed to build a few big things

57
Komi-san (ani.social)
submitted 1 year ago by [email protected] to c/[email protected]

brought to you by the boys at osu! Logo Builders discord

41
anime_irl (ani.social)
submitted 1 year ago by [email protected] to c/[email protected]
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weebkent

joined 1 year ago