mac

joined 1 year ago
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submitted 3 months ago* (last edited 3 months ago) by [email protected] to c/[email protected]
27
Nix Release 2.24 (releases.nixos.org)
[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

Click to show answerComponent Pool

[–] [email protected] 17 points 10 months ago (1 children)

Theres a community for it over at [email protected] for anyone interested in it :)

[–] [email protected] 6 points 10 months ago* (last edited 10 months ago)

Nah not mine, just one I found and thought was pretty cool. Added the source to my rss reader and probably gonna post more from them in the future

[–] [email protected] 2 points 10 months ago* (last edited 10 months ago) (1 children)
[–] [email protected] 2 points 10 months ago* (last edited 10 months ago)

Converting ampersands to say amp instead is a bug that got fixed in version 0.19, world hasnt upgraded yet though

[–] [email protected] 7 points 10 months ago

Active is a combination of that and hot but is essentially hard capped at 2 days. Things past that wont show up

Theres the new comments sort which works like that though

[–] [email protected] 1 points 10 months ago (1 children)

Yeah theres a bunch more in the monkeyuser archive to post. Likely will be another adlitteram this week

Does thunder have a spoiler syntax. The other common one is with elbow brackets and exclamation marks >!like this!<

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (1 children)

Games take a long time to make, most of the games in the article would have been started before unity announced the pricing changes

Yeah Ive switched off unity but I know people that just dont want to learn something else and wont leave until theyre forced off (especially since unity has made old versions of the engine now untouchable for them for pricing changes so people can just develop on that if they dont want to deal with any future unity stuff). Also know some people that dont care about making any money so pricing changes are irrelevant to them

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (3 children)

Theres people who cant switch out while in the middle of a game and people who use it for their job (a lot of indie devs switched but its still used heavily in the industry). Also games that continually run like genshin impact that have people maintaining them and porting is not feasible since the game is already released

And then theres people who just dont want to switch

[–] [email protected] 3 points 11 months ago

Currently theres also mbin (fork of kbin) and lotide that have instances running them

Also some others in development but nobody running them yet

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago)

Looks like you didnt link the article

Probably filled in the url field and then when inserting an image it overrode that with the image url (both cant coexist on a post)

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago) (1 children)

You can edit font colors from the theme, theme override or by using modulate

Theres a function called set_color in the theme

docs: https://docs.godotengine.org/en/stable/classes/class_theme.html#class-theme-method-set-color

Canvas items have a modulate property that can be set to a new color to tint the element

docs: https://docs.godotengine.org/en/stable/classes/class_canvasitem.html#class-canvasitem-property-modulate

For this I would do the modulate route

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