this post was submitted on 15 Nov 2023
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Gaming
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Apple's business model is to sell hardware, in order to "extract as much money from the consumer as humanly possible" they "need" to protect hardware sales first and foremost.
Valve's business model is to sell software, in order to "extract [...] possible" they "need" to have as much compatible hardware as possible.
You can argue that Apple's business model is antiquated or suboptimal, but you'll have to prove that freeing their hardware and reducing prices, would mean an equal or higher increase in benefits from their app store and subscriptions.
That is incorrect. Apple sells a wide variety of software and subscription services, including ALL apps in the App Store, with a whopping 30% share of any app purchase or in-app purchases, much like Steam.
Valve could just as easily decide they want to profit from the hardware, just like Apple. Especially now that they've sold several million of them. They choose not to.
It is absolutely neither of those things. They have a brilliant business model. So much so that they're able to sucker people into paying 100%+ more than any of their products are actually worth while simultaneously pissing in their faces and telling them it's raining by building in a locked ecosystem, disallowing the users to decide what software they want to use, and making their hardware almost completely irreparable.