this post was submitted on 15 Nov 2023
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I think a reason that Valve has been able to be consumer friendly for so long is that they aren't public and not beholden to shareholders.
To be clear, that gives them the opportunity to avoid enshittification. There's plenty of private companies that are dogshit. Valve happens to be one of them that took the opportunity and ran with it.
When Gaben retires or dies, things could very easily change. But I don't think it'll happen before then.
This is the correct answer.
When a company only has to please customers they are allowed to bend and in extreme cases break their own rules for a customer to be satisfied.
When you have to please share holders and customers. You as a laborer must decide to please the customer or the share holders. Sadly the longer you work somewhere the more like you are to please a customer if you work with them directly. The further you are from the customer the more likely you are to disagree with choosing customer satisfaction over shareholder satisfaction. Begin enshitirication.
That's interesting. Are there other large non public gaming companies? I actually want to ask this outside of gaming, but don't want to stray outside the community.
Epic Games*, Mihoyo**, IO Interactive, Bethesda/ZeniMax***, Deep Silver.
* Epic games is 40% owned by a publicly-traded company, Tencent.
** Mihoyo filed for an IPO in 2017, but withdrew its application for unknown reasons.
*** ZeniMax Media was recently acquired by Microsoft, and is now a Microsoft subsidiary. I'm not sure if this makes it count as a 'non-public gaming company' by your definition.