this post was submitted on 17 Sep 2023
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Gaming
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Most of us over at [email protected] seem to agree that the author is either trolling or picked the wrong dump stat for an aspiring game critic.
I wrote a more detailed response over there.
This is such a absurd statement I'm inclined to agree about the trolling.
I mean, what does he think makes a good game, if not sorry, characters, and world? Must a game only be evaluated by it's rules and systems? Then guess what, BG3 is built on DND 5e, arguably the most successful RPG system of all time. What even is his complaint?
It sounds like his teacher thinks games should be evaluated for their development of tension and consistent messaging. It sounds like they would penalize a game for having a story with twists and surprises, because those either break messaging consistency or deflate tension. And, of course, quicksaves are evil.
I can kind of see where they're coming from, but it feels like a very academic, navel-gazing place, akin to pretentious art critics talking about color, composition, and allusion to past masters, or a film critic talking about Dutch angles and long takes. Things that may contribute to the artistic quality and even the enjoyment of a piece, but are not components that us rubes actively look for. The fact they try to lump BG3, soccer, and chess all together under one system of evaluation tells me that they're going to use some really bizarre criteria.