this post was submitted on 13 Aug 2023
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If reception to Baldur’s Gate says anything, it’s that people hate microtransactions in their AAA games.

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[–] [email protected] 44 points 1 year ago (17 children)

Baldur’s Gate 3 is certainly the latest and most prominent example, but Elden Ring, both Breath of the Wild and Tears of the Kingdom. The Witcher 3. The Last of Us Part 1 and 2. No cash shops, substantive DLC, if there is any.

And what do all those games have in common?

They're solo games.

It's PvP and MMOs where you can purchase an advantage, show off your bling, or purchase expansions to get a head start on the competition. That is where the microtransaction infestation occurs.

[–] [email protected] 13 points 1 year ago (8 children)

Yup, this is why the last two Diablo games have been always online, no one is going to spend $25 on a skin macrotransaction when nobody else can even seen it.

[–] [email protected] 2 points 1 year ago (6 children)

I have wondered what percentage of gamers don't purchase any mtx in those type of games. We get revenue numbers, but I've wondered how many gamers avoid that aspect while playing the game.

[–] [email protected] 2 points 1 year ago (1 children)

It’s a small percentage (10% on avg), but those who do spend, tend to be repeat spenders.

[–] [email protected] 1 points 1 year ago

Is there any actual concrete sources? It's what I believe to be true too, but would be nice to see something concrete. It is fascinating how a small percentage of gamers change the landscape for a huge majority of gamers.

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