this post was submitted on 07 Oct 2024
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Gaming
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Yes
I'd prefer games to be compatible natively too, so I definitely count myself among them. I think it's an issue of visibility, the usual "loud and visible minority". A thousand calm "I would prefer games were natively compatible" just don't stick out as much as one aggressive "Fuck every company that doesn't make their games natively compatible, and fuck you for supporting them by buying their game".
I just don't think Proton is the worst thing to happen to Linux Gaming because it allows developers to target alternative platforms without having to actually support them. This is where my personal impression of "misguided" (again, probably a loud minority) native game advocates comes from: Platform Inertia works because people stick with the platforms holding things they like, and the things on those platforms stay there because their prime audience is there. If the extra effort (=cost) of supporting Linux doesn't match a sufficient uptake (=revenue), profit-controlled companies won't do it (as they can't justify it to their shareholders).
This isn't just an issue with the evil corpos, but with the whole system itself. Screaming at consumers to change their habits won't make much of a dent either there. Compelling people to change rarely has lasting results, if any. Better to invite them over and make the switch attractive enough to break that inertia. Only then can we meaningfully challenge the status quo.
It comes down to strategy accounting for ideological passion, an understanding of social and economic dynamics and patience. By and large, I think many understand this. Proton may not be what we want, but it's an ally in achieving our goal. When we get to the point where it's no longer "Underdog Linux against the near monopoly of Windows", we can push harder (and honestly, I don't think Valve would be terribly upset if Proton became obsolete and saved them resources).
We shouldn't stop asking for native builds, so long as we do it mindfully and respectfully.