this post was submitted on 17 Apr 2024
180 points (100.0% liked)

Gaming

30563 readers
91 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 11 points 7 months ago (3 children)

if it's a 100% online game what to do? They would be forced by law to keep servers online in perpetuity? The workaround could be to create a shell company that would bankrupt the day they want to discontinue the game and turn off the servers

[–] [email protected] 32 points 7 months ago

I think a minimum would be open sourcing the server backend, or at least a compatible one, once servers reach EOL.

[–] [email protected] 32 points 7 months ago

100% online games in the past were perfectly playable even after developers / publishers ended support. Online only games dying is a relatively recent invention. This petition is asking for consumer protection to return to the norm where a purchaser of an online game always has the choice of being able to play it in some fashion.

A game developer could do this by releasing a server application. They could even do this at the barest minimum by releasing documentation describing how the server ought to work, to allow for reverse engineering.

The Stop Killing Games campaign as a whole isn't asking for perpetual server access, just to ensure that games stay in some sort of playable state.

[–] [email protected] 23 points 7 months ago (1 children)

They could keep the servers up, or open source them so people can host the servers themselves

[–] [email protected] 17 points 7 months ago (1 children)

They would not even need to open source the servers. Just making the server available for users to run (even under a proprietary license) would be enough.

[–] [email protected] 5 points 7 months ago

Or a patch to strip out the online portion. If developers know they'll need to create that patch eventually, then they can design the game around it. Offline/LAN play/local servers were the norm until ubiquitous high-speed internet.

There's no technical reason why Diablo 4 needs to be online only. It was a design decision made for DRM and microtransactions. D2 still works great and has thousands of active players.