[-] [email protected] 12 points 11 months ago

Or am I missing something?

I think the only distinguishing factor is to target, it must gather data. So that means your activity is being tracked, stored, and shared with third parties. Of course for some people this will matter more than to others, but for those privacy focused you now know for certain they are storing data on you, potentially making money off of selling it, with no way to opt out.

[-] [email protected] 14 points 11 months ago

To add to scytale's description, it's a fork of misskey that was formerly known as calckey

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submitted 1 year ago by [email protected] to c/[email protected]
[-] [email protected] 18 points 1 year ago* (last edited 1 year ago)

This is quite the in-depth article on the topic, I might have to read through it a few times to digest it all.

One thing I was going to point out was I definitely see benefit to working on software changes where possible to save the cost of needing specialized equipment. The article does cover this

Holden cites Sea of Thieves’ addition of 'single stick' controls, where any swashbuckling and/or plundering can be performed using a single thumbstick

I was going to mention PSO2: NGS which has a single button to cast any spells based on what might be best for that situation (maybe one of the few things I liked about that game...). Definitely would like to see more of that. I also play FF14 and read a theory that the devs there consider button bloat a game feature, so whenever they simplify one skill (by making it a single button) they have to split another skill by making it multiple instead, which I find really unfortunate, I have a disabled friend who has trouble playing much due to the mass amount of skills.

And yea, definitely a good idea to donate to charity. SpecialEffect is listed which has been in the Yogscast Jingle Jam charity event at the end of the year. Assuming they have one this year and are taking part, might be a good idea to send some money their way or to other relevant charities for people who can do so

[-] [email protected] 30 points 1 year ago* (last edited 1 year ago)

Maybe it's a focal length difference? Example

[-] [email protected] 63 points 1 year ago* (last edited 1 year ago)

This is what gets me. If they were forced to have load bearing pillars there, I could at least try to understand making use of the space. What is even the point of these walls?!

[-] [email protected] 12 points 1 year ago* (last edited 1 year ago)

It also says FY which I assume means Fiscal Year. It seems like Microsoft's fiscal years end in June and start in July based on browsing a few investor pages (like this one saying fourth quarter ended in June). Not that that completely solves for the time difference but wanted to mention it

[-] [email protected] 16 points 1 year ago

Depends on if gaining a yogurt eating habit is defined as being a better person or not xP

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submitted 1 year ago by [email protected] to c/[email protected]

Peer deeper into the hearts and minds of characters from the main scenario in this collection of side stories.

  • Please note that Tales under the New Moon may contain spoilers from the main scenario.
[-] [email protected] 17 points 1 year ago

Neither of those had any NPCs, did they? I'm not familiar with Dear Esther but from looking it up it says you just explore environments, and I remember Everybody's Gone to the Rapture having like, vague humanoid models but I don't recall them being animated, could be wrong.

[-] [email protected] 11 points 1 year ago

I get the feeling you might be a future content provider

[-] [email protected] 38 points 1 year ago* (last edited 1 year ago)

I'm kind of sad about how large games have become and how little goes into optimizing that since "space is cheap"; though it seems people don't really care about the bandwidth (environmental) cost of downloading that now that everything has gone digital (not that I'm saying physical doesn't have waste).

I just kind of wish there were alternates, maybe high-res (free) DLC packs or audio localization packs which I feel like were done in the past but never really became a thing. I find myself sticking to indie games that are only hundreds of MBs instead.

I don't think the article provides any conclusions besides beat games faster to delete them to clear space.

[-] [email protected] 12 points 1 year ago

It's really impressive to me they were, assuming correct, able to pinpoint this on a celestial body from estimates.

[-] [email protected] 27 points 1 year ago

The world would be a very different place without Kevin MacLeod's music

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ithas

joined 1 year ago