this post was submitted on 02 Sep 2023
157 points (97.0% liked)

Games

32458 readers
1347 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

This game is apparently NOT dead!

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 48 points 1 year ago* (last edited 1 year ago) (19 children)

Short article with more information:

https://www.pcgamer.com/vampire-the-masquerade-bloodlines-2-has-been-quietly-rebuilt-by-dear-esther-developer-the-chinese-room-with-different-gameplay-mechanics-and-rpg-systems/

TLDR: Dev is The Chinese Room, developer of Dear Esther and Everybody's Gone to the Rapture. They still won't say what happened with Hardsuit Labs, the OG dev, and the mechanics and system will be totally different.

Instead of a thin-blood (new, weak vampire), you're an Elder (old, scary vampire) fresh from torpor (long VampNap).

[–] [email protected] 17 points 1 year ago (1 children)

Neither of those had any NPCs, did they? I'm not familiar with Dear Esther but from looking it up it says you just explore environments, and I remember Everybody's Gone to the Rapture having like, vague humanoid models but I don't recall them being animated, could be wrong.

[–] [email protected] 5 points 1 year ago (2 children)

I personally haven't heard of either before, and that's concerning if they don't have experience with NPCs.

[–] [email protected] 23 points 1 year ago (5 children)

Some of the best games have come from developers stepping out of their comfort zone.

Alien Isolation and Space Marine were made by RTS developers. Last of Us was made by the Crash Bandicoot developers. Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

Expecting a developer to only make one type of game forever is probably why they inevitably turn to shit and close.

[–] [email protected] 4 points 1 year ago

Fair enough, we won't know until it drops! I just really really hope it's going to be a worthy successor to VTM, and a studio that doesn't have experience in one of the key parts I'm expecting doesn't fill my doomer heart with hope.

[–] [email protected] 4 points 1 year ago (1 children)

It's also worth noting that the original Chinese Room was composed of eight employees, who ended up laid off around 2017. One of the two original directors quit this year, but the team is reportedly composed of over 100 people now.

[–] [email protected] 2 points 1 year ago

People experienced with the company constantly complain that whenever they talk to someone in it, it's like they never truly understand the conversation and are just replying with formulaic phrases.

[–] [email protected] 3 points 1 year ago

Insomniac made Spyro, then FPS series Resistance, then the Spiderman games.

I will not stand for this Ratchet & Clank erasure!

[–] [email protected] 3 points 1 year ago

I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

[–] [email protected] 2 points 1 year ago

I think it’s kind of misleading saying LTOU was made by Crash Bandicoot developers. It was 14 years after they made Crash Bandicoot.

[–] [email protected] 3 points 1 year ago

I have nothing but Amnesia: A Machine for Pigs to judge them on and based on that, they are very good at writing mysteries and cryptic stuff but they seem to be lighter on the gameplay side. From that, the writing will be good but hopefully it will have any gameplay.

load more comments (17 replies)