The issues.are not neccesarily about the game being fun or not.
First, and most obviously, this is obviously about setting the discourse to then escalate at a later time. It is meant to create Gamers™ who will make pushing back on MTX exhausting, so that people will be less.willing to push back later as these MTX start paywalling more significant aspects of the game. This was done with lootboxes, battlepasses, horse armor, and most successfully MMO's - every online game's monetization is exploitative except mine, you wouldn't need the premium store if you got gud. Deliberately cultivated fandom toxicity.
Second, the shape of the game is being altered to accomodate this MTX. Save data being intentionally limited to make the MTX seem like it has a point has a negative impact on the game overall.
Third, felony contempt of business model. These kinds of MTX can be used to frame modding and cheats as circumvention of DRM with monetary damages. For now, I think Capcom knows better than to push this, but the DMCA is broad and modding amd cheats are a direct competitor to this monetization model; it is inevitable this will be persued at some point, after previous escalations like bans. It puts DMCA takedowns of mods that do the same thing as in their interest to make ppssible.
That is the kind of malicious thing being done, though. It sets the rhetoric that criticizing MTX is motivated by being a schmuck, you only would "genuinely" feel pressure if ypu were a schmuck.
But here's the thing, virtually no game, even the most predatory, has an undeniable "win for money" option. Having things be hazy creates the plausible deniability required for someone to consider a purchase (people tend to only pay for pay2win stuff if nobody will ever know) and to create this discourse. No matter the game, the communities that play it will at a minimum have a sizable contingent who will insist their game is not pay2win. It is never P2W. They always make a distinction, pay for an edge, pay to save time, and always couch it such that if only the critic were a better gamer then it would not matter. See Star Citizem videoa of people in Auroras beating much better ships - "skill wins" is the message that obscures the clear mechanical advantages that are on sale that are just as usable by a skilles players, or would provide wider tactical options and responses as flex picks.
I'm not saying the MTX here is especially egregiois, but this discourse we are havimg even on an explicitly left wing forum is the intended effect, to blunt criticism for when they take this further, which they always do. The losa in save data control is a further escalation.