Die4Ever

joined 2 years ago
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[–] [email protected] 3 points 11 months ago (2 children)

I'd be very curious how you guys migrate to a new domain if you ever need to, maybe there will be an open source tool to help with it, and maybe some improvements inside Lemmy's code, like api calls from both domains to initiate the migration

[–] [email protected] 2 points 11 months ago

A third party can always make a bootleg version of metacommunity post viewer.

yea Summit for Lemmy can do this already https://play.google.com/store/apps/details?id=com.idunnololz.summit

[–] [email protected] 26 points 11 months ago

I like how the cracks in the monitor extend beyond the glass lol

[–] [email protected] 6 points 11 months ago* (last edited 11 months ago)

as accessing a url means absolutely nothing.

Hmmm yes I see Google's search indexer has accessed this URL, they should get sued!

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago) (1 children)

Yeah I think there needs to be more options though, for admins and for users. Like conditional caching or proxying of images from other instances.

And not just blocking instances but choosing to block all the users from an instance without blocking their communities, or only blocking their comments not their posts. Also admins should be able to set default blocks that all the users get but can change individually

[–] [email protected] 0 points 11 months ago* (last edited 11 months ago) (5 children)

Sure unless your instance is defederated, we need more ways to control the content without relying on defederation

It makes me feel like I should be making the post to multiple communities, but then I feel like I'm spamming

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago) (1 children)

Defederation messes with this though, we need more ways to control the content without relying on defederation

It makes me feel like I should be making the post to multiple communities, but then I feel like I'm spamming

[–] [email protected] 3 points 11 months ago* (last edited 11 months ago) (1 children)

sorry what do you mean?

the feature request is suggesting the ability to disallow link posts, as well as the ability to disallow text posts

Ability to disallow certain kinds of posts (text posts/link posts) in specific communities

Currently it is not possible to disallow using the text field or URL field in specific communities.

Similarly one could imagine a setting to disallow using the URL field, for example in a conversation-only community.

which did you want?

 

cross-posted from: https://programming.dev/post/3540684

Should be compatible with Build Engine Randomizer since we just modify map files, but I don't have a VR headset (yet) to test with.

Also supports Blood, Shadow Warrior, and Powerslave

 

Should be compatible with Build Engine Randomizer since we just modify map files, but I don't have a VR headset (yet) to test with.

Also supports Blood, Shadow Warrior, and Powerslave

3
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Mods4Ever Discord

Showing notifications for Twitch streams of:

  • Deus Ex Randomizer

  • RollerCoaster Tycoon Randomizer

  • Unreal Tournament (1999) Crowd Control / Randomizer

  • Build Engine Randomizer (Duke 3D, Blood, Shadow Warrior, Ion Fury)

  • StarCraft 2 Balance Patch Randomizer

(Along with the main discussion channel for Stream Detective itself)


Stauf's Mansion

Showing notifications for Twitch streams of:

  • The 7th Guest

  • The 11th Hour

  • The 13th Doll

  • The 7th Guest VR

  • Clandestiny

  • Tender Loving Care

  • Uncle Henry's Playhouse

And it also has a channel for streams of semi-related games:

  • Phantasmagoria 1 & 2

  • Shivers 1 & 2

  • Kraven Manor

  • Where in Space Is Carmen Sandiego


UT2004 Central

Showing notifications for Twitch streams of:

  • Unreal Tournament 2003 & 2004

  • Unreal Championship 1 & 2


Unreal Championship

  • Unreal Championship 1 & 2

Zelda CD-i

Showing notifications for Twitch streams of:

  • Zelda's Adventure

  • Zelda: The Wand of Gamelon (and Remastered)

  • Link: The Faces of Evil (and Remastered)


Let us know if you want one setup for your own Discord!

 

Claire Downs shares her experience writing our re-imagining of a cult classic, in this week's Dev Update!

More updates here https://store.steampowered.com/news/app/2456960

 

brilliant intro cinematic

 

Hard difficulty, 50% mirrored maps

 

If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works

See the full README here. Also check out our Discord and Mods4Ever.com

Major Changes

  • Many Walton Ware and Bingo improvements and fixes
    • More bingo goals (over 250 now!)
    • Fix bingo win while inventory is open crash (was common with bingo goals for using items)
    • Fix for kill allies bingo goal, now it'll count anyone who doesn't start as hostile to you
    • Tweak banned skill levels, remove banned skills (not levels) from Walton Ware so you can always hack a computer
    • Tweak New Game+ scaling and limits
    • Walton Ware no skill cost rerolls
  • In-game splits viewer like LiveSplit for Speedrun mode
    • Auto splits for each mission
    • Compares against balanced splits instead of PB splits (time saves and time losses from the PB are redistributed across the splits, because this is a randomizer)
    • Customization options available in DXRSplits.ini (the game will create this file once the splits window is shown)
    • Here's a video of me doing a speedrun with this
  • More installer improvements, more renderers installed by default (D3D9 and OpenGL2), and auto installs DXVK to improve compatibility for modern computers.
  • M02 Warehouse removed boxes in sewer, and added button and keypad for backtracking through sewer
  • Medium metal crates now breakable, 500hp like the large ones
  • Fixed bug with nanokey/datacube placements for mirrored maps
  • Fixed walls missing collision in M02 Warehouse mirrored
  • Fixed bug with installer mirrored maps version checking, now feel free to always have the mirrored maps checked and the installer will determine if your map files are already up to date
  • Fixed graveyard gatekeeper getting stuck (you can open the door yourself, also removed some blockplayers)

Minor Changes

Click to expand Minor Changes

  • Remove all datavault images on New Game+ (this was causing issues with the bingo goals for viewing images/maps)
  • Shannon is now mortal
  • Improved autosave again
  • Fixed buggy "what a shame" dialog
  • Disabled knockback for invincible pawns (this could've caused issues if you needed to talk to them)
  • Now you immediately get the map when starting Liberty Island
  • Fixed Walton Ware Advanced settings incorrectly setting the seed late, which would cause problems with seeding consistency for the starting map if you were adjusting Advanced settings
  • Fixed sometimes being unable to pick up binoculars
  • Fixed New Game+ item stacking
 

a new trailer, listen to that remix of Ghost of Bo!

 

matchups

Saturday:

MaxPax vs Serral in lower bracket quarterfinal

Clem vs Maru in lower bracket quaterfinal

Byun vs Cure in the upper bracket final

lower bracket semifinal with MaxPax/Serral vs Clem/Maru


Sunday:

Lower bracket final with the winner of lower bracket semifinal vs the loser of Byun/Cure

Grand final


Top 3 will be the next day

discussion thread on TL https://tl.net/forum/sc2-tournaments/615877-wtl-masters-coliseum-2023-playoffs

 

derust from me, hopefully soon I can do sub-3hr

Speedrun mode, Hard, 50% mirrored maps

here's my DXRSplits.ini file if you want to compare against it

[DeusEx.HUDSpeedrunSplits]
textFont=Font'DeusExUI.FontMenuHeaders_DS'
windowWidth=165
windowHeight=80
colorBackground=(R=0,G=0,B=0,A=100)
colorText=(R=255,G=255,B=255,A=255)
colorBehind=(R=204,G=60,B=40,A=255)
colorBehindLosingTime=(R=204,G=18,B=0,A=255)
colorBehindGainingTime=(R=204,G=92,B=82,A=255)
colorAhead=(R=40,G=204,B=80,A=255)
colorAheadLosingTime=(R=82,G=204,B=115,A=255)
colorAheadGainingTime=(R=0,G=204,B=54,A=255)
colorBest=(R=216,G=175,B=31,A=255)
colorBestBehind=(R=216,G=175,B=31,A=255)
colorBestAhead=(R=216,G=175,B=31,A=255)
enabled=True
minimal=False
PB[0]=0
PB[1]=5202
PB[2]=3230
PB[3]=6657
PB[4]=3707
PB[5]=7242
PB[6]=15119
PB[7]=0
PB[8]=1959
PB[9]=10076
PB[10]=6803
PB[11]=13086
PB[12]=10773
PB[13]=0
PB[14]=18194
PB[15]=19527
Golds[0]=0
Golds[1]=5202
Golds[2]=3230
Golds[3]=6657
Golds[4]=3707
Golds[5]=7242
Golds[6]=15119
Golds[7]=0
Golds[8]=1959
Golds[9]=10076
Golds[10]=6803
Golds[11]=13086
Golds[12]=10773
Golds[13]=0
Golds[14]=18194
Golds[15]=19527

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