Ashenthorn

joined 1 year ago
[–] [email protected] 1 points 5 months ago (1 children)

If you duplicate your generator, it creates a fresh gallery... though that won't stop it from eventually getting polluted again.

[–] [email protected] 1 points 5 months ago (1 children)

As for the terminology for AI haters, I think the proper term is “art lover.” AI is trained on stolen art, and its output is used instead of paying a human artist.

Artists have always had apprentices who were dedicated to learning their master's style.

This training would include learning/using the same brushes/equipment, lighting, brush strokes, etc. down to sometimes microscopic detail.

Some would title their works like: " - After " or "In the Style of "... others wouldn't bother with attribution, but may have gone on to become masters themselves. Some AI art prompts in fact include "(in the style of )"

When looking at paintings, I have honestly mistaken Julie Bell paintings for Boris Vallejo works before noticing her signature. Is Julie an artist? or just a thief?

Is Bob Ross an artist? or a just a thief of Bill Alexander's work? I have (re)created oil paintings after learning Bill/Bob's wet-on-wet (Alla Prima) technique. Can I sell them as "my own"? or am I just a thief?

 

I've been reading up on hierarchical lists in the tutorials and the reddit pages, but I'm having problems understanding and implementing the way I'd like.

I'm working on this generator (I may turn it into a plug-in).

What I'd like to do is have a consumable list of the regions, then output a random state corresponding to that region. I've got it working correctly for a single region/state output, but I'm having trouble with the state output for the consumable list items.

Also, I used a tutorial example for the output so it currently says: "The Plains region contains Missouri" - which is correct.

I'd rather it said: "Missouri is in The Plains region" .. but I couldn't figure out how to format the output since the state is a sub item of the region, so I can't swap the output in the HTML

Any help/tips would be appreciated!

[–] [email protected] 1 points 6 months ago (1 children)

Thanx very much! This is very helpful.

I'm guessing if I import the styles elsewhere into a list (not in the dropdown itself) and assign the value to a variable (with a default value), I could avoid the additional "reUpdate()" function.

 

I'm working on a new generator, and I want to experiment with the T2i Styles plugin. I do NOT want to use the T2i framework, because I don't really need it and I want to have a little more control over the output.

In the styles plug-in code, there is a link to the Styles tester: https://perchance.org/prompt-style-tester#edit

This is exactly what I'm looking for. HOWEVER: The tester doesn't work as-is. =/

Ex: Choosing a different style from the dropdown does nothing either onChange or Select > Go - it always loads the first Style in the dropdown (Painted Anime).

In the framework plugin, there IS a "remember" variable that gets set when a style is chosen... but that isn't an option on the tester? Can this be implemented easily without having to use the "Remember" plugin?

@[email protected]

@[email protected]

Thanx for any tips!

[–] [email protected] 2 points 8 months ago

Thanks for the details on where they came from!

I found and added another artist to my plugin: Louis-Léopold Boilly

I think there are a few others that can be added or might be missing (maybe a lot!). My list/plugin currently has 877, and I have a list of artists that I've used in the past that I haven't checked if they're on the big list yet.

I'll keep adding to the plugin as I find more... so you can check/compare/sync every once in a while if you want. There are also some minor case issues in some of the names that I will fix as I find them.

naturally tagging each artist by their properties...

Yep. I've also been messing around with categorizing the artist list by "style" or "genre". This will be quite a project. lol. I know a lot of sorting, etc. can be done with js or perchance output... but I think the big clean list is a great starting point.

I've also updated my Artist Demo Generator - I added a field to enter any Artist name, to easily check if the AI recognizes an artist that might be missing from the list: https://perchance.org/aa3den2ecy

[–] [email protected] 2 points 8 months ago* (last edited 8 months ago) (2 children)

Found/fixed a typo... "Hilippe Druillet" fixed to Philippe Druillet

Are there still many artists left to add? 🤔

[–] [email protected] 3 points 8 months ago

This post isn’t related to perchance, just general AI. Can you in the future not post stuff unrelated to perchance please?

My apologies... I thought that since this was generated specifically with the perchance text-to-image plugin on the perchance site, it was relevant here. 😔

 

When I input "cyborg" in a text-to-image prompt, I wasn't sure what to expect. But it certainly wasn't THIS. 😂

In what AI world are these "Cyborgs"? lol.

[–] [email protected] 2 points 9 months ago (4 children)

Thanks @[email protected] !!!

I updated the artist plugin: https://perchance.org/artist-plugin

Alphabetized by first name, and added Allo credit to the code.

[–] [email protected] 1 points 9 months ago

If you have any ideas for prompts to generalize the artists style, i.e. currently it is only showing results for portraits, what if we had a sample prompt for a landscape, etc. for easy test of the artist’s style…

Hmm.. that might be tricky because the vast majority of the artists in the list primarily draw/paint people. I changed the prompt to "seascape" and only a few don't include people. I spose you could add (people) to the negative prompt and see what happens.

A more ambitious project would be to have multiple subjects to choose from.

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago) (3 children)

Thanks! In the plugin, there has been one update to the artists already since I first checked @[email protected] 's original generator. I also fixed case and sort for the artist names in the plugin (and added a few artists), and will maintain that in the plugin to avoid having to include .titleCase in the generator code.

ps: It seems like you could output the copy button just once - next to the title. I think it would be more useful to be able to copy AFTER seeing a sample of the artist's work generated? I guess it would depend on how the generator is used.

 

There was a recent thread that has been deleted titled: [allogen] just the most genericest generator ever

This generator had a nice feature to apply artists to the t2i plugin... but it had a LOT of external stuff going on plus performance-killing full-size page background images... as well as a lot of extra code and styles that I don't really need. I know @[email protected] commented on it.

Based on that gen, I figured it would be handy to have an artist plugin.. so I made one called "artist-plugin" so I could import it into t21 generators. https://perchance.org/artist-plugin

Now I'm working on a demo generator using this plugin, and I'm 99.9% happy with it so far. I'm still doing minor tweaks to make it even cleaner. It's VERY basic: https://perchance.org/aa3den2ecy

Everything is working perfectly EXCEPT: When the page first loads, the artist that displays is NOT being used for the initial images that are displayed (because it's random from the plugin).

Clicking on the buttons (Artist name buttons or random Artist button) works as intended, and then everything is fine until the next page reload. If you click the "Update Images" button BEFORE choosing an artist, everything is random and the artist title is not related to the images.

How can I get the Artist correct (in the heading AND in the prompts) on the first page load? Init? Store a variable? I'm sure I'm missing something silly and simple.

Thanx for any help!

[–] [email protected] 2 points 1 year ago

Seems to be working fine again right now. 🤞

 

Greetings,

At about 07/08:00 UTC yesterday, the seed generation/display behavior seems to have been changed.

At that time, the generated seed on all images started displaying as -1 after generation - instead of displaying the actual generated seed. Ex.: on hover or clicking the image info button, it would display (seed:::-1)

As of right now, the generated seed is displaying properly again, but there is no longer a refresh button to regen the image based on the current (last used) seed.

Is this a permanent change to the plugin? If this is a permanent change, is there any way to retrieve the current seed from the promptData programmatically in order get back the lost refresh button/functionality?

@[email protected]

[–] [email protected] 1 points 1 year ago

An alternative here is actually just to click the download button, since it actually just opens the image in a new tab, rather than downloading it.

Hm.. Did this behavior change recently? I could have sworn that in the past when clicking the DL button it just dl'd the image (named image.jpeg) to my downloads folder immediately.. but maybe I'm misremembering.

The fact that it opens in a new tab is fine, really. Thanx!

[–] [email protected] 2 points 1 year ago (2 children)

~~[Feature request] Alternatively, it would be nice if the seed appeared in a field when clicking an image after the image is saved to a gallery (like the prompts do).~~

This was taken care of beautifully! - especially with the bonus of having the info button available before the image is saved to the gallery. Thanx again @[email protected] !

[Feature request (gallery)] I understand the (necessary) function of the overlay on the gallery images for content filtering purposes - and it works great... however as it is, it makes it impossible to view a gallery image at full size without downloading it or using browser dev tools. I don't know if it would be possible to add a "View Image" or "Open image in new tab" button? Perhaps having it appear only AFTER accepting the content warning popup? Really fancy would be invoking a lightbox gallery.. but that might be overkill.

This button could be optional on the normal image output container div because right-click > open image in new tab is currently possible.

 

Is there an easy way to output the seed value for copy/paste?

It IS visible on hover, but to copy/paste it, I have to: inspect the image in browser dev tools, click to edit the image element, find the seed text, select it, copy. Surely there must be an easier way without having to use the seeder plugin? 🤔

[Feature request] Alternatively, it would be nice if the seed appeared in a field when clicking an image after the image is saved to a gallery (like the prompts do).

 

I'm not sure if the original author will see this post.. but there are some gendering issues with the nationality list.

I've forked it for my own use, but I'm sure a lot of people are importing it, so it would be nice if the original was updated.

Changes:

  • Briton => British
  • Dane => Danish
  • Englishman => English
  • Finn => Finnish
  • Frenchman => French
  • Dutchman => Dutch
  • Irishman => Irish
  • Pole => Polish
  • Scot => Scottish
  • Slovak => Slovakian
  • Spaniard => Spanish
  • Swede => Swedish
  • Turk => Turkish
  • Yugoslav => (Rem.)
  • Welshman => Welsh
5
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

Unfortunately, my current rig can't handle SD, so I was happy to stumble across Perchance.org

I am familiar with prompt writing and SD functionality due to using other web based generators...

Some of the features I miss are shown in the attached. Obviously I wouldn't expect all of these to be implemented here, but perhaps this could be used for some ideas?

These 3 are definitely handy:

The cfg (guidanceScale) is a LOT more sensitive (less granular?) here. On that site, I regularly went as high as 12 with excellent results. Here, things start to get pretty bad above 8 or 9.

gfp (GFPGAN) works excellently. Only a setting of 1 or 2 is used. I notice here, that if you generate a full body pic (or not even that sometimes), faces get pretty melty.

The Variant Seed thing is pretty neat - it lets you use a percentage of a seed image.

Whatcha think @[email protected] ?

 

I've been messing with creating a t2i generator for a while, and I just discovered some things that I had no clue about regarding the gallery...

I understand how "Save to gallery" works, and that the default "public" gallery is specific to the generator, and images can also be saved to different user-definable galleries (are these also generator specific?).

What I didn't know was that the "NO" icon is NOT for deleting an image - it is for blocking a user (which is great functionality, btw).

Is there no way to selectively delete images from a gallery or the server? Do saved images remain on the server even if the specific generator is deleted? Are the saved images publicly accessible even if the generator is private?

Apparently if I duplicate the generator, it totally resets the gallery, so that's good. Does renaming the generator also reset the gallery?

I also clicked on the "Thumbs up" icon for the first time. Presumably, this is used for the "Sort by" functionality (trending, best), and for the hideIfScoreIsBelow gallery option.

What I didn't know was that there is no way to "undo" this upvote/downvote.

Is there no way to reset the score of an image, or change your vote?

Thanks for any insights!

 

I'm working on my prompt generator, and I need to prepend my list items with a string: "by " (including the space).

I set this in the joinItems function of my output: joinItems(", by ") ... but this (obviously) doesn't include the first item of the list.

So I defined a prefix variable "pp = by"

Now my output is:

$output = [pp] [fa = defaultPainters.selectAll.joinItems(", by ")]

This works, but it seems a little kludgy - is there a better/preferred way?

Thanks for any tips!

 

Greetings, I'm working on my first t2i generator, and I'm in need of a little assistance.

I want to output 4 images with 4 different attributes for one of the prompt terms. Let's say shirt color. I understand that I could easily create 4 different outputs, but that would mean duplicating the whole prompt 4 times. I'd rather have it be more concise using one output and dynamically change on reload (with no duplicates).

A consumable list seems like what I would need, but it seems like this still requires 2 outputs?

This works, and outputs my 4 colors correctly with no dupes:

output1
  [c = shirtcolor.consumableList]
output2
  [c]

HTML:

[output1]
[output2]
[output2]
[output2]

I'd prefer it if I could get this to work with just one output. Thanks for any help or tips!

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