this post was submitted on 04 May 2024
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Perchance - Create a Random Text Generator

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I'm working on a new generator, and I want to experiment with the T2i Styles plugin. I do NOT want to use the T2i framework, because I don't really need it and I want to have a little more control over the output.

In the styles plug-in code, there is a link to the Styles tester: https://perchance.org/prompt-style-tester#edit

This is exactly what I'm looking for. HOWEVER: The tester doesn't work as-is. =/

Ex: Choosing a different style from the dropdown does nothing either onChange or Select > Go - it always loads the first Style in the dropdown (Painted Anime).

In the framework plugin, there IS a "remember" variable that gets set when a style is chosen... but that isn't an option on the tester? Can this be implemented easily without having to use the "Remember" plugin?

@[email protected]

@[email protected]

Thanx for any tips!

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[–] [email protected] 3 points 6 months ago* (last edited 6 months ago) (1 children)

That issue happens when the <options> are procedurally generated i.e. is in a square bracket, in which case, when you use the update() function, it would update the square brackets that will generate the options, which will reset the selected option to the first item.

Here is a similar generator with a fix for the procedurally generated options, which reselects the previous item even upon update.

Another option is to target which items are the ones that would only need the update with update(someId).

EDIT: Here is a modified styles tester with the re-select upon update: https://perchance.org/fbtne307vo#edit

[–] [email protected] 1 points 6 months ago (1 children)

Thanx very much! This is very helpful.

I'm guessing if I import the styles elsewhere into a list (not in the dropdown itself) and assign the value to a variable (with a default value), I could avoid the additional "reUpdate()" function.

[–] [email protected] 4 points 6 months ago* (last edited 6 months ago)

Maybe, I don't actually understand what you said xD.
Remember if you use the styles, you need to bind the User input base prompt to the window.input.description variable and the User Input negative prompt to the window.input.negative variable so when you select the style, the base prompt and negative prompt is added to the styles.

Also, I recommend just using the update(imageCon) to just update the images and not the user inputs so you don't have to add a new function and new variable and just use the selectEl.value to get the value. Here is the demo of it

[–] [email protected] 1 points 6 months ago