Valheim and Prey (2017)
Games
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Slay The Spire. Really excited for the sequel.
Mother 3
it feels like it was made for my brain specifically to enjoy it lol
Team Fortress 2
Minecraft. Even with all the shitty updates there is so much to be done in Minecraft that it’s honestly mind boggling. Almost anything is possible especially with mods. Only downside is Microsoft’s greedy ass owns it
Last of Us part 2.
Tomb Raider 1.
I'm replaying the remastered trilogy for the first time since I was a teenager. The level design is outstanding. Very clever re-use of the same areas, just at different heights.
It's inspiration from side-scroller prince of persia (also played this obsessively as a young child) is palpable. The movement system is revolutionary.
And the enemy progression is hilarious. First you fight some bats, then you fight some wolves, then you fight motherfucking Velociraptors, then a goddamned T-Rex. And thats not even close to the weirdest enemy you'll fight. Boss battles are evenly spaced until they aren't. when you have two boss battles immediately one after the other.
And then eventiually, you get to the pulsating flesh caves...
No idea. Too many to pick from.
I'll probably always think that Tetris is the greatest video game ever. The inherent dramatic arc that comes with watching the blocks stack up is tension directly within you the player, not you watching tension unfold for characters on the screen. It's different every time, even if the shape of the arc is similar, because you improve as a player. It's the kind of emergent involvement the most designers could only aspire to create.
That said of course Shadow of the Colossus is also a favorite. That one probably feels a little more obvious, but I'm okay with that.
Deus Ex
I’d say Baldur’s Gate 3.
With Demons’ Souls a close second. For those of us who got to play that game before Dark Souls became a thing, when we knew next to nothing about what to expect, it was an almost revelatory experience.
Riftsmud.net:4000
I was always a discworld mud player... Lots of time there. But I bounced around many :-P
I tried finding others but kept coming back to the one. Helped that i read a lot of fantasy and they used a lot of content i was already familiar with, but it was also the remorting system that entranced me
Yeah, there was something special about the communities that built up around these games...
I simply cannot agree more
What a lazy ass question
Agreed, without better defined scope the question is just asking for:
https://en.wikipedia.org/wiki/List_of_video_games_considered_the_best
Its a fun read but its already available.
Damn 2004 was a banger of a year for video games.
The year of half life 2
Man why is did the list go so thin in the later years? Straight up nothing for 2021?
The criteria for inclusion:
The games listed here are included on at least six separate "best/greatest of all time" lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.
This excludes every new title until six publications update their list. Then of course the title has to be good enough to be included on those lists.
Oh. Maybe if I read the criteria of being on that list before just indulging in it I would have understood. Thanks.
Detroit: Become Human
It was the only story ever that has pulled me in completely. I wasn't just playing it, I was living it. It took me 2 more days to come down to earth after finishing it.
My favorite game, the game I can always come back to, is The Elder Scrolls III - Morrowind
WHAT A GRAND AN INTOXICATING ANSWER
Wealth beyond measure, sera.
Grim Fandango. Despite the weird tank controls, it created such an amazing world - and all in a point-and-click adventure. My home PC is named Manny, our NAS is Eva, the router/firewall is Glottis, and so on.
Also, Psychonauts. Just a perfect 3D platformer.
Grim Fandango is an amazing story about life and death and love...
... Built upon an engine where the protagonist walks around at sloth speed. Manny Calavaras just sashays along, and there's no way to speed his ass up. I wish you could hit escape or something to skip him walking in and out of scenes, but nope! I'm forced to watch him drag his feet from location to location.
But the most touching parts of the story stick with me after 20 years.
Have you played Psychonatus 2? How does it compare? I haven't, but I've been wanting to, but I also have limited time, so I'm looking for the next game after Baldur's Gate 3, which I'll complete in the next 3-4 months with my availability lol
I have. In fact, I backed the development of it.
Definitely worth playing. Maybe a bit less memorable than the original, but also a bit more consistent. There are no huge difficulty spikes like the Meat Circus in the original.
The story is a bit more complex, and a bit more muted. Most of the levels are less memorable. But absolutely worth the time to play and enjoy.
Cyberpunk 2077 for me, it has everything, an amazing story with great characters, fantastic gameplay, a banger soundtrack, and an interesting world that's fun to explore and feels like a real place.
Portal (1&2)
Vagrant Story.
That game is one of my saddest histories. As a bit to young to play it I bought it and found it immensely boring just slogging through the dungeon at the start. Didn't understand the weapon system. Eventually after several tries I got into the city proper but couldn't handle that first boss fight. Put it aside and never picked it back up again. Still have the game somewhere. No PSOne tho'
Similar story for me. I bounced off this game several times, going back to it repeatedly because (to this day) Matsuno's games are some of my all-time favorites. Then maybe 15 years after release, I realized I'd stopped just short of the crafting station which was such a strong hook for me I ended up with multiple spreadsheets!
Unfortunately, as I began to realize as I delved into the game, it had a lot in common with looter ARPGs, a genre that ages so rapidly. I probably would have loved the game back in 2000 but didn't give it enough of a chance back then. By the time I did, it was just too dated.
You need to carry one of each weapon type. Unlike most games you can't brute force through weapon resistances.
Recently, I would say Roadwarden, was such a great game with such a unique feel to it.
Metal Gear Solid 3
Dwarf Fortress.
They're even making sequels to "the carp stands up" now. They added exercise to the game, and now carps get fucking ripped as fuck just swimming upstream, so when they start walking on land they're there to just destroy you and everything you hold dear.
I wasn't going to say df but I'm realising now after thousands of hours in that game there's STILL new things to learn, that was a wild ride thank you
BioShock Infinite and Spec Ops: The Line are the only two games I've played that I would consider "art" in the truest sense of the word. Video games in general are creative works, and they all have debatable levels of "greatness", but those who have played these two know what I mean.
Tie between Final Fantasy X and Morrowind.
Space station 13
The Mass Effect Trilogy. By the time I was fighting in London I wondered where this game had been all my life.
Boulderdash II on C64.
And later, Emerald Mine on the Amiga. So many hours of my life, gone.
I never had a C64 and was pretty jealous of this series.
I played a few DOS based clones and various ports and they were pretty cool but from what I've seen everything they've done with the franchise since 2000 has been soulless.
Baldur's Gate 3. Hands down. Red Dead Redemption 2 is probably number 2. That said, I have more hours in World of Warcraft than every other game combined. It was an entire lifestyle for a few years back in the day. But WoW was good because of the people, not because of the gameplay.