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submitted 21 hours ago by [email protected] to c/[email protected]
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[-] [email protected] 7 points 9 hours ago

Are the SMT games not on Nintendo's radar? Like, does Id get to sue anyone who makes a FPS?

[-] [email protected] 11 points 9 hours ago

Its hard to sue shin megami tensei when megami tensei came out first. Also Nintendo is apparently sueing for patent infringment and im curious which patent they are suing for cause most of the og patents should be expired by now. The best guess I've seen is maybe patent related to either legends game.

[-] [email protected] 21 points 13 hours ago

Congrats Nintendo, I'm done with you. SNES, Gameboy, N64, GameCube, Wii, Switch, and now done for good. Cantankerous old dinosaur of a company that has lost touch with the world.

[-] [email protected] 14 points 9 hours ago* (last edited 9 hours ago)

Yeah. I love their games and liked their hardware, but I just can't morally justify sending money into Nintendo anymore.

[-] [email protected] 1 points 9 hours ago
[-] [email protected] 135 points 20 hours ago

Anybody who's played palworld knows the game is nothing like pokemon. What's next, are they going to claim they are the only company who can make games with 4 legged animals?

[-] [email protected] 7 points 8 hours ago

I played it and I felt like it borrowed a lot of elements from Pokemon. It wasn't Pokemon, but you can't deny it took like 90% of their inspiration from Pokemon and then added guns to it.

[-] [email protected] 3 points 1 hour ago

That's like any FPS game ripping off any other FPS game.
Fight, capture, tame, train, breed animals.
Base building, research tree, enemy raids.
Exploration, resource gathering, survival.

I don't think Nintendo has a monopoly on enslaving animals.

I know what you mean, tho. It's always described as "Pokémon with guns and 3xE gameplay".
But does Nintendo actually have a case that will hold up in courts?
Pocketpair seems confident they can defend against it. So either they have done their research and are up for a fight. Or they (think they) are calling Nintendo's bluff.
But Nintendo has a whole pack of lawyers.

Unfortunately there are no details on what the patents being infringemed upon are, just that they relate to "Pocket Monster".

[-] [email protected] 1 points 1 hour ago

I don't believe Nintendo will hold up in court.

But it's the combination of it all, aside from guns and concentration camp levels of slavery, that make it look like they straight up copied ideas from Pokemon.

It's true Nintendo doesn't hold the specific style or gameplay mechanics, and that's where I think they'll fail to win a case, but just saying it's just so blatantly obvious where the inspiration comes from.

[-] [email protected] 5 points 10 hours ago

I don't understand. Everyone, literally EVERYONE was calling this game pokemon with guns when it released, so why are people mad that the makers of pokemon are suing? We all saw it from the start

[-] [email protected] 42 points 9 hours ago

The comparison is valid, but doesn't mean it infringes on any patent.

Otherwise, FromSoftware would sue the shit out of every soulslike out there.

[-] [email protected] 5 points 6 hours ago

Just because it has a resemblance to pokemon doesn't make it pokemon. The gameplay is completely different.

[-] [email protected] -4 points 5 hours ago

So you don't catch "pals" by weakening them and throwing a ball at them?

[-] [email protected] 4 points 4 hours ago

Palworld is an open world survival crafting factory/base building game, that happens to borrow the catching mechanic from Pokemon (who borrowed it from Shin Megami Tensei).

[-] [email protected] 1 points 2 hours ago

Where is the line drawn between borrowing and copying?

[-] [email protected] 0 points 1 hour ago

Copying would imply a one to one duplication. The catching system in Palworld differs in multiple ways from the Pokemon system. I think that's enough to call it borrowing and not copying.

[-] [email protected] 3 points 8 hours ago* (last edited 8 hours ago)

I think it's understandable why they sue them (I doubt it holds up in court though), it's just horrible business practice because Nintendo is too lazy to actually innovate and do something creative for a change, instead of sitting on franchises like that and do fuck all with it, only releasing repetitive piss-poor games based on the exact same concept they invented like 30+ years ago.

The problem is people will still buy Pokemon, even if they're absolute garbage games. So Nintendo won't change it either.

[-] [email protected] 45 points 16 hours ago

They said patent violations, not copyright, so it is about some sort of mechanic or system and not the pals or any specific designs. I'm guessing the thrown ball capture system, since it seems no other developers have published anything using that specifically.

[-] [email protected] 10 points 9 hours ago

They shouldnt be able to sue for that cause a patent only lasts for 20 years in Japan. I saw some guesses that there might be a patent for one of their legends games that they are suing for.

[-] [email protected] 5 points 9 hours ago* (last edited 7 hours ago)

World of Final Fantasy is as close to a Pokemon rip off as you can get, and they didn't get sued.

Edit. And now I think about it, the mobile game of Rick and Morty was very much a reskin of Pokemon.

[-] [email protected] 14 points 17 hours ago

I'm sorry, it's mostly humanoid furries now with the starter Pokémon...

[-] [email protected] 126 points 21 hours ago

Took them a while. But like clockwork, Nintendo never misses a chance to be the villains.

[-] [email protected] 69 points 19 hours ago* (last edited 19 hours ago)

They had to wait for PalWorld to sell a lot and make a lot of money so they can financially ruin these people instead of just telling them "don't do that."

Literal Comic-Book Villain behavior.

[-] [email protected] 4 points 6 hours ago* (last edited 6 hours ago)

They had to wait for PalWorld to sell a lot and make a lot of money so they can ~~financially ruin these people instead of just telling them “don’t do that."~~ make themselves a lot of money by doing nothing but make a lawsuit to steal their earnings."

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[-] [email protected] 30 points 17 hours ago

Bad move by Nintendo. This game was on track to be forgotten. Pocketpair forgot about it months ago, but the players were starting to catch on to that. Now there will be a resurgence of interest.

[-] [email protected] 39 points 10 hours ago* (last edited 10 hours ago)

This game was on track to be forgotten

Game is just outside the top 50 on steam and had a major content release at the end of June. This 'game is dying'-because-it-didn't-indefinitely-sustain-player-counts-in-the-top-10 meme is dumb as hell.

[-] [email protected] 2 points 6 hours ago

It's a pocketpair thing though as far as "abandoning" a game. As a craftopia player I know all too well how they start off and then drag their feet with minimal input after a certain time. It's one thing I was worried about with palworld before it even came out. :/

[-] [email protected] 1 points 4 hours ago

They are not going to abandon a success this big

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[-] [email protected] 27 points 16 hours ago* (last edited 16 hours ago)

Nah all that gamer malice will be dropped at the tip of a hat with a Switch 2 announcement sadly. Pocketpair will be bled of money into bankruptcy and Nintendo will win.

It is morally right to pirate Nintendo games.

[-] [email protected] 12 points 14 hours ago

Sony is a shareholder and Microsoft has also supportted PocketPair, it will be interesting to see how that works out with Nintendo.

[-] [email protected] 29 points 18 hours ago

Fuck you Nintendo.

[-] [email protected] 78 points 21 hours ago
[-] [email protected] 83 points 21 hours ago* (last edited 21 hours ago)

Half of those patents read like if they use vague enough language they can justify patenting how computers work.

[-] [email protected] 64 points 19 hours ago

Welcome to Software Patents 101.

[-] [email protected] 37 points 19 hours ago

How can they let companies file such broad, vague patents for mechanics that have existed since forever? For example, 20240286040, is just what flying mounts have done in WoW since 2007 or even the flying cap in Mario 64 ffs. There are probably other earlier examples, but it goes to show that it's just noise to monopolize innovation and scare other devs.

[-] [email protected] 5 points 14 hours ago

Long story short, the claims get much longer and restrictive through the application process. The example you asked about is currently undergoing a non-final rejection, and the claims will get much more restrictive in further iterations (assuming that the application has actual merit somewhere in the original dependent claims)

You can check the application history here: Global Dossier

[-] [email protected] 33 points 20 hours ago

My guess is the "Pokemon Box Storage" system since palworld stores pals in a palbox.

[-] [email protected] 52 points 20 hours ago

Nintendo patents video game inventory system.

Not the onion.

(Not a patent lawyer, and I'm sure it's more complicated than that, but come on)

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[-] [email protected] 14 points 16 hours ago

Stop buying Nintendo. They can't create quality new IP's, just rehashes over and over, at this point she ain't got a peach, bowser mashed it into a pie, and Mario's eating it for breakfast, lunch, an after dinner snack.

[-] [email protected] 13 points 9 hours ago

You lost me in the second half.

[-] [email protected] 2 points 11 hours ago

The problem is they're such a large and recognizable company that they could probably switch to making and selling malware and everyone would still buy it without thinking twice. Humanity is full of idiots.

[-] [email protected] 41 points 21 hours ago
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[-] [email protected] 17 points 18 hours ago* (last edited 18 hours ago)

Since this is over patent and not copyright, wouldn't this have to be about patents filed after the year 2003 and before 2024? AFAIK, patents don't get extended and cannot be re-filed, and Pokemon has existed since the 1990s, where a lot of its patents would have been created. Unless for some reason Nintendo delayed filing the patents for more than 5-10 years but I don't know that patents are allowed to have such a time gap between publication and filing or not. Perhaps Japan has different patent laws, their laws notoriously favor businesses so I wouldn't be surprised.

Additionally, at least in the USA, some things like gameplay elements cannot be patented if they are necessary for the genre of the product. For example, a first person camera, guns, shooting, etc. are not elements that can be patented as they are necessary for FPS games in general, but some kind of specific new technology like the way Doom draws its 3D world could be patented.

For a Creature Catcher game like PalWorld, devices (very vague and generic term that legally should not be patentable because it is too generic BTW) to catch, store, and deploy creatures is necessary to the genre. Unless it is specifically code or the same exact way that both PalWorld and PokeMon function, I do not see how Nintendo thinks they can win other than by bankrupting their opposition like usual.

Really hope this one turns out like Lewis Galoob Toys Inc v Nintendo of America, but the Japan version.

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this post was submitted on 18 Sep 2024
257 points (98.5% liked)

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