this post was submitted on 05 May 2024
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Star Wars

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[–] [email protected] 30 points 6 months ago (2 children)
[–] [email protected] 7 points 6 months ago (1 children)

To be fair, they added way too much hair to that puppet. It does look better than the dated CGI though.

[–] [email protected] 26 points 6 months ago (1 children)

Original Yoda looks great. That puppet from TPM has too much hair, has its eyes too wide open, is lit poorly... it's just a laundry list of how not to use a practical effect.

[–] [email protected] 5 points 6 months ago

That picture is a great example of how to light a puppet. Overhead diffused lighting gives the hair an airiness that makes it feel like an aura around the puppet head. TPM is diffused side lighting like they are lighting a person, but it highlights the differences that make it not a person. Plus the puppet is ugly and only tangentially like Yoda.

[–] [email protected] 3 points 6 months ago

Damn, I think you need a higher res picture to really drive that home

[–] [email protected] 28 points 6 months ago (1 children)

The death star trench run briefing was one of the first computer generated sequences in a movie.

But as for CGI good or CGI bad, you don't notice the good CGI. But models are definitely more fun to look at behind the scenes.

Relevant no CGI is just invisible cgi https://youtu.be/7ttG90raCNo

[–] [email protected] 2 points 6 months ago (1 children)

Damn I've been watching this all morning. Really interesting watch. The main takeaway is that the "practical vs CGI" debate is entirely fabricated by the media, but doesn't exist in the film industry. Though it seems likely that studios have something like Non-disclosure Agreements with actors and directors where they have to talk around it.

[–] [email protected] 2 points 6 months ago

The public have no idea what CGI even means. Technically something like The Volume is CGI, but most people would look at it and think they are seeing practical effects, because, in a very real sense, they are seeing a practical effect, a practical effect that's also CGI.

The fact that an effect can be both, undermines the whole definition the public have in their minds.

[–] [email protected] 25 points 6 months ago

For those who haven't seen it yet, this is a great video series on why practical effects and CGI aren't mutually exclusive, and why the backlash on CGI is mostly unwarranted.

https://youtube.com/@TheMovieRabbitHole

[–] [email protected] 23 points 6 months ago* (last edited 6 months ago)

Jabba before CGI...

(In a deleted scene in ANH. Obviously he'd gone full slug by the time of his first actual on-screen appearance in RotJ.)

[–] [email protected] 22 points 6 months ago

George Lucas after CGI

[–] [email protected] 7 points 6 months ago

Lucas looks much older with the CGI. Must be an industry secret.

[–] [email protected] 7 points 6 months ago (1 children)
[–] [email protected] 3 points 6 months ago

Revenge of the Fifth

[–] [email protected] 6 points 6 months ago

No, that's George Lucas in the middle of props

[–] [email protected] 5 points 6 months ago

I'm enamored with these old models and techniques. Light And Magic on D+ is a phenomenal retrospective of ILM. Through watching that, I learned recently that the Mandalorian's ship was, in fact, a physical model. Presumably enhanced and composited using CGI.

Nevertheless, it was a weird realization. There is an old charm to the techniques of the 80s, matte lines and all. Even with the same approach (physical models and motion control), the shots in the Mandalorian just looked too clean, too smooth.

The moral is: it'll never go back to what it was, and even if it does, it won't be the same.

[–] [email protected] 4 points 6 months ago

CGI really made him put on weight.

[–] [email protected] 3 points 6 months ago

These models were pioneers of visual effects. I think they were one of first to use tracking shots for minis that replicated the full scale moves. They also created the way of moving the camera just enough during an exposure to give it realistic motion blur.

[–] [email protected] 3 points 6 months ago (1 children)

And this isn't even the best.

Just learned yesterday they almost caused an international incident filming in Tunisia. Libya almost declared war, since the Jawa sandcrawler was practically made... with military vehicles.

Matters reached high intensity when Libyan made a demand that Tunisia immediately cease its provocative deployment of a massive military vehicle near the border. Gaddafi warned that conflict was inevitable if Tunisia did not comply with his demands at once.

I'm not gonna link a source for that quote because they were all just endless link-circlejerks to other equally bad websites.

There was a Yt short with Lucas talking about that bit as well, but here's him talking about them having the military help them and have all sorts of tracked vehicles as well because the trucks were stuck https://youtube.com/shorts/CPG2fSoM9HE?

[–] [email protected] 1 points 6 months ago

Didn't they also almost get in trouble with Hollywood for filming out of the country? There was some sort of guild issue at the time trying to boost in country filming

[–] [email protected] 2 points 6 months ago

He is the kid with all the best toys.

[–] [email protected] 2 points 6 months ago (1 children)

Now it's cg models and green screens.

I actually really appreciated the fallout show, had so many practical effects, costumes, etc. Even the giant vault doors were practical effects.

[–] [email protected] 4 points 6 months ago

Practical doesn't make the shots better the shots being better makes the shots better CGI or not.

It's amazing how many movies actually have CGI in it that don't seem to really even need it. So if you're watching something like Fallout, it 100% has CGI in it, it's just so good you don't notice.

[–] [email protected] 0 points 6 months ago

If you didn't know, George Lucas was a time traveler..

[–] [email protected] -1 points 6 months ago (1 children)

Back when movies looked good...

[–] [email protected] 15 points 6 months ago

I don't think this is really a good assessment. Plenty of movies then looked terrible and plenty now look amazing. The recent Dune films look absolutely phenomenal. It's a matter of how the films use the technology available, whether that means miniatures with camera tricks or it means completely CG stuff