this post was submitted on 18 Feb 2024
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[–] [email protected] 38 points 8 months ago (2 children)

This is me in Red Dead Redemption 2.

Plot mission: They kidnapped my SON! Arthur, we're forming up a posse and riding into town to get my son back! [yellow mission marker appears on the map]

Me: Oh, that's awful. I'm sorry to hear about that. [Ok, so I still need to find and kill a cougar for my satchel. Let's see, the best spawn point for cougars is a few days ride away up north...]

--

So many of the missions in that game are cliffhangers and imply that you need to do something now. But, I'm always off picking flowers, hunting rare beasts, looking at treasure maps, and so on.

It actually ends up ruining the plot to a certain extent. Like, the plot missions are all about how the gang is desperate for money, meanwhile I just finished a treasure hunt and brought back $1000 and donated it to the camp. I'm financially supporting this group of 20ish people, plus I'm feeding them with all the meat I bring back for the stew (even if I'm only allowed to have stew every couple of days). Dutch keeps saying we need one last score so we can get on a boat to Tahiti. I'm like "give me a couple of days and I'll buy first class tickets for all of us."

I get the feeling that by Chapter 6 you're supposed to be losing confidence in Dutch (as a player, as Arthur you still seem to have confidence in him for some reason). But, for me, he was an idiot many chapters ago because he was suggesting all these illegal schemes to make money, when my hunting, herbing, etc. was bringing in the big bucks.

And, I've barely played the fishing minigames yet, let alone the legendary fish fishing games...

[–] [email protected] 15 points 8 months ago (7 children)

I would love an RPG where time actually matters. If some NPC tells you to meet him under that tree tonight, and you're not there, he should get mad and refuse to help you. And if a mission is urgent, there should be consequences if you go off doing something else, maybe even failing the mission. It would be awesome if there are multiple missions but you only have time for one or two.

Related, how about no radar and mission markers? So if you get directions, you actually need to follow them. And you need to actually explore instead of simply following a quest marker with half an eye on a minimap. IIRC one of the early Elder Scrolls did this?

[–] [email protected] 8 points 8 months ago* (last edited 8 months ago) (2 children)

Sounds like you'd really enjoy Pathologic 2 - it does everything you described! It's not a classical RGP, but it's an incredibly unique and impressive game. I haven't been able to stop thinking about the story since I first experienced it ~2 years ago!

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[–] [email protected] 7 points 8 months ago (1 children)

I mean, Morrowind did this to an extent. But the result is that some vital NPC would get randomly killed by a bear halfway across the map, and you’d get the dreaded “you can’t beat the game anymore lul get fucked” message. Then you’re stuck reloading your last save, desperately hoping to find whatever NPC it was.

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[–] [email protected] 7 points 8 months ago* (last edited 8 months ago) (1 children)

Baldur's Gate 3 has tons of time-sensitive missions where your decision to do something else results in changed circumstances. Didn't work out well for me as a player that wants to explore EVERYTHING, which I did in Act 1.

[–] [email protected] 2 points 8 months ago (1 children)

My girlfriend and I just finally got through DOS:2 and started BG3 this weekend. She stresses THE FUCK out about things like this, because we have to do everything 'right' or close to it. Can I ask in a relatively spoiler free way if it's going to lead to huge negative consequences? Or more so just different than outright negative?

[–] [email protected] 3 points 8 months ago

Let's just say that no one path through BG3 is correct or wrong, but there are definite in-game consequences for a quest that is missed or ignored.

[–] [email protected] 7 points 8 months ago

Majora's Mask

[–] [email protected] 6 points 8 months ago

Sometimes I wanted this, but thinking back again that kind of mission just doesn't fit open world games. Like, I can't imagine Elden Ring with any deadline in it. So I just swallow my disbelief and accept that open world games also means open time games.

[–] [email protected] 5 points 8 months ago (1 children)

My first impression was that this puts an awful lot on the player to remember, that wouldn't even be a thing for somebody who actually lived in the world.

I think I could tolerate some of this though if games would stop having main storyline plots that revolved around rush rush rush. Looking at you, cyberpunk 2077.

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago) (2 children)

an awful lot on the player to remember,

I feel like this could be solved just by having a journal with a recap of where you have to go. "NPC said I need to go to the hut near the river just north of X village", and then you could look at a map, find the river, and know it should be somewhere around there. No need to remember, but also no need to just mindlessly follow an orange marker.

[–] [email protected] 4 points 8 months ago

Yes, this is what meant. That would be great.

[–] [email protected] 3 points 8 months ago

This is what Morrowind did, but the journal was organized chronologically so it was a hilariously incomprehensible mess. You basically just had an unorganized bullet pointed to-do list, with zero context surrounding the individual points. So if you started one quest then picked up another in the middle, the first quest would be split in half as bullet points landed on both sides of the second quest.

[–] [email protected] 2 points 8 months ago

Time actually mattering is what I'd like to see in an MMO. Like, instead of a repeatable weekly raid that everyone gets to do multiple times, once a dragon / monster / supervillain is dead, if you weren't part of the event killing it, you missed out. But, there will be more threats to the realm / universe.

Basically, I'd like to see the actions of players mattering the way it does in say Eve Online, but in a world with powerful NPCs and some story.

[–] [email protected] 6 points 8 months ago

Mmm, Arther, you've been gone a long time... Come back to camp. Please?

Nah, I'm good, I still have 11 different fish to catch and this mutant one around all these hillbillies is bugging me.

[–] [email protected] 18 points 9 months ago (5 children)

Look, it's simple. If the game has a fishing minigame, it's a good game. If it doesn't, it's bad.

[–] [email protected] 10 points 8 months ago* (last edited 8 months ago)

thank you for finally validating my stardew valley ~~obsession~~ hobby

[–] [email protected] 7 points 8 months ago (2 children)

The latest Yakuza game has a fishing game and segas bass fishing emulated in it. It's an amazing game so this checks out.

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[–] [email protected] 14 points 8 months ago

Nah, I don't get distracted so easi... oh, a nirnroot!

[–] [email protected] 11 points 8 months ago

My issue is I want to complete all the side quests but don't want to save them till the end so I try to mix them in as I go, slowly start to lose interest in the game and even tho I put in 150 plus hours I never finish the main story line....

[–] [email protected] 10 points 8 months ago (1 children)

"Geralt, it's me, Yennefer, you haven't seen me in a long time and Ciri is back and in danger!"

"Oh wow, that's the biggest thing that has happened to me in a long time, so I'm going to become the best gwent player in the north"

[–] [email protected] 4 points 8 months ago (1 children)

I knew I wouldn't have to go too far down in the comments to find someone mentioning Gwent. I spent more time in Gwent than I did playing anything else in The Witcher 3. Same goes for the Triple Triad game in FFVIII, except I actually finished FFVIII lol

[–] [email protected] 3 points 8 months ago

One morning I was playing and realized I had about 100 hours played according to my save files. 12% complete. So I am like WTF. Until I checked my inventory. Man, some of that fish has got to have gone bad, right? Been in that sack for weeks.

[–] [email protected] 9 points 9 months ago (2 children)

I’ve got 170+ hours on my Fallout 4 save on Xbox and another 80 hours on my PC copy.

The other night I spent the over an hour trying to build a bathroom for the bar in my settlement. I had to make it, destroy it, and make it again out of different material. I only actually put a toilet and sink in one of them…

[–] [email protected] 5 points 9 months ago (2 children)

That's why Sim Settlements was a godsend

[–] [email protected] 4 points 8 months ago (1 children)

I did just look up SIM Settlements 2 and after dealing with vanilla for so long, it seems overwhelming.

[–] [email protected] 3 points 8 months ago* (last edited 8 months ago)

SS2 is actually pretty easy. There's also a voiced quest line that's a lot of fun and instructions on the basics. Basically, you put down a plot and it builds itself into a random structure with a specific purpose. There's some complicated mechanics if you truly want to dig into it (usually when playing survival), but it's not necessary to leverage the plot system. The plots handle beds, stores, food, entertainment, etc. for you. All the workshop tools by Kinggath are quality improvements too. He has a YT channel explaining everything

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[–] [email protected] 3 points 8 months ago

I have over 500 hours on mine, still haven't finished the main storyline.

[–] [email protected] 8 points 8 months ago

I spent quite some time trying to catch the biggest fish I could in Orcarina of Time

[–] [email protected] 8 points 8 months ago
[–] [email protected] 8 points 8 months ago (3 children)

Anybodybknownthe source of this painting?

[–] [email protected] 3 points 8 months ago* (last edited 8 months ago) (1 children)
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[–] [email protected] 8 points 9 months ago

Me starting yet afuckingnother Baldurs Gate 3 playthrough

[–] [email protected] 7 points 8 months ago

I spent so much time at the Gold Saucer in FF7 that Sephiroth had to check into a retirement home before the final battle.

[–] [email protected] 6 points 8 months ago

Twilight Princess had two separate fishing minigames, you get a fishing rod and can use a few things you find around the world as bait and can just...fish in any bit of water (I think you can find a loach in some obscure room in the water temple, of all places) and then there's the fishing hole chick who's the sister of the boat ride chick and the lantern oil guy, what's her name? Where you go out in the boat.

[–] [email protected] 6 points 9 months ago* (last edited 9 months ago)

Minecraft has fishing.. one of my metrics for me "beating" Minecraft is getting a pole that is enchanted and pulls other enchanted items out of the water.

Ive ~~wasted~~ enjoyed so much time just listening to music and fishing in that game.

[–] [email protected] 6 points 8 months ago

Sidequest and open worlds are the reason I often don't finish games and I actually hate that. it's hard enough for me to get immersed in the stories but the free roaming makes me lose interest pretty fast.

[–] [email protected] 6 points 8 months ago

Hahaha me in Xenoblade. I just started it and got to district 9 and haven't done any of the main story. Just talking to every NPC and exploring around trying to fill in the map as well as do side quests. Still no idea what this games about

[–] [email protected] 5 points 8 months ago

Sounds like you'd love Dredge

[–] [email protected] 4 points 9 months ago (1 children)

https://www.youtube.com/watch?v=I4P2N5fyqbo - facing the final boss after doing every single sidequest

[–] [email protected] 4 points 9 months ago (1 children)
[–] [email protected] 3 points 9 months ago

Had a good laugh at the "Leonie" 😄

[–] [email protected] 4 points 8 months ago* (last edited 8 months ago)

There was a solid 6 months where i think i was the only enhancement shaman in TBC with the blacksmithing hammers (on the server) and i used to absolutely terrorize STV during the fishing extravaganza. I never lost and no one even so much as emoted to me when that event was live.

RIP Rinkles.

[–] [email protected] 3 points 8 months ago* (last edited 8 months ago)

this meme applies to a long range of games, from the coffin of andy and leyley to read dead repdemption to mabye a civ game

[–] [email protected] 3 points 8 months ago

Destiny 2 added fishing and it was a game changer

[–] [email protected] 3 points 8 months ago

Damn, those wounds look lethal.

[–] [email protected] 2 points 8 months ago

And then there's Dark Chronicle 2, that added golf into the mix.

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