this post was submitted on 16 Jan 2024
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Gaming

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For consistency sake, let's say that any game that's >or=7/10 at what it's trying to do while having a popular perception of being a <5/10 game in general would count. Want to specify that this is more about the perception of the game compared to, say, a game just being really niche.

My personal Go-to for this would probably be the Callisto Protocol, because while it certainly did have some troubles at launch they were massively overblown. IMO most of the hate for it comes down to people expecting it to be Dead Space 4 with a new name, ignoring the devs the multitude of times they said that it's something else before release, and then getting mad when it released and wasn't dead space 4 under a new name.

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[–] [email protected] 2 points 10 months ago

Unpopular opinion, but I enjoyed the hell out of Redfall. It wasn’t what most people wanted from Arkane and I completely agree, but it was still a lot of fun and didn’t deserve all the hate it got. It isn’t perfect and had a ton of bugs, but the scores it received made no sense and it seemed like it was just fun to jump on the hate bandwagon.

[–] [email protected] 1 points 10 months ago

I think almost all "big name" AAA games that announce a new game will be over-hyped, and over-hype makes people disappointed. The higher they fly, the harder they fall; look at everything Blizzard, Bethesda, CDPR, and all the big names have released in the last few years - people expecting something better than their favourite game will always be disappointed!

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago)

Fallout 76.

Got a bad reputation at launch because it was so buggy, the main "quest" was lackluster and the world felt empty due to a lack of NPCs. It was genuinely in a bad state.

They've made loads of improvements and the game is really fun now. After the Wastelanders update, which brought NPCs and a new main quest, it started to shake off some of the negativity but I think many people are still turned off due to the launch stigma

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

The new Lords of the Fallen game. It was a pretty enjoyable game. There were many issues regarding online play and such, but I've had a great time as a soulsbourne fan.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

I hated Callisto Protocol because of the story so much that I quit rather than advance the narrative. When I couldn’t kill Dani Nakamura for murdering my partner and crashing my ship and locking me in her cell after I freed her, I quit. No thanks, she sucks, not interested in saving her under any circumstances.

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