Unpopular opinion, but I enjoyed the hell out of Redfall. It wasn’t what most people wanted from Arkane and I completely agree, but it was still a lot of fun and didn’t deserve all the hate it got. It isn’t perfect and had a ton of bugs, but the scores it received made no sense and it seemed like it was just fun to jump on the hate bandwagon.
Gaming
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I think almost all "big name" AAA games that announce a new game will be over-hyped, and over-hype makes people disappointed. The higher they fly, the harder they fall; look at everything Blizzard, Bethesda, CDPR, and all the big names have released in the last few years - people expecting something better than their favourite game will always be disappointed!
Fallout 76.
Got a bad reputation at launch because it was so buggy, the main "quest" was lackluster and the world felt empty due to a lack of NPCs. It was genuinely in a bad state.
They've made loads of improvements and the game is really fun now. After the Wastelanders update, which brought NPCs and a new main quest, it started to shake off some of the negativity but I think many people are still turned off due to the launch stigma
The new Lords of the Fallen game. It was a pretty enjoyable game. There were many issues regarding online play and such, but I've had a great time as a soulsbourne fan.
I hated Callisto Protocol because of the story so much that I quit rather than advance the narrative. When I couldn’t kill Dani Nakamura for murdering my partner and crashing my ship and locking me in her cell after I freed her, I quit. No thanks, she sucks, not interested in saving her under any circumstances.