Between this and the latest patch starting the bad monetization practices makes me glad I held off buying this.
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I was going to play it if it came to gamepass, but its not, so im not playing it
Game pass version will be announced within a week of the MS deal closing. They can’t really announce it before. Seems inevitable.
Why not introduce an offline mod mode then where there isn't achievements and stuff in exchange for letting people play around.
You can’t monetize that
I was watching the drama around the nerf patch with a little amusement. It's like people don't think that they will slow the game down to start creating space for monetized ways to speed it back up. They knew they couldn't really just release it with the same framework as Diablo Immortal, they need to ease the player base into monetized progression.
Blizzard is a great example of the concept that, when someone shows you who they really are, believe them.
They definitely made two balancings: one for reviewers and early adopters who raved in their assessment of the game and one for squeezing the pennies.
Yeah, I was holding out for that scant bit of hope they wouldn't Kotick this game up like Diablo immoral but deep down I knew they were going to do the same slimy shit so I played patient gamer.
Still it's disheartening to see how many gamers still bought it right or off the gate and how this will continue to be the sad normal for gaming.
I didn't really closely follow Diablo 4, but I was under the impression that all the monetization currently is only vanity outfits, without gameplay influencing changes?
Or did they already put in P2W elements?
EDIT:
alrighty, did some research, seems like the monetization is split two-ways:
-
The classic scummy rotating in-game shop with its own premium currency with overpriced vanity items that do not influence gameplay (has no reason to be in a full price title).
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The battle pass with its supposedly 80 hour grind (in which you can pay more money to rank up faster). The battle pass already includes gameplay influencing effects (more xp, longer potions,...) but those appearently also apply to the free version. Still scummy though, they're already loosening the promise of no P2W. Give them enough time, they'll get there.
Those bastards.
I remember fooling around in text file for the game tiberian sun. Just boosting the power of certain units. Very fun, but impossible with today's always online games. Very sad.
I just stopped using the game. Because it bored me.
I honestly haven’t bothered looking into this game until today because my wife and I enjoyed playing 3 together a bunch and I started playing the first one again recently. The always online feature for me is an instant no purchase. I’ll play other ARPGs instead for my fix.
I can't decide if this is worth playing or not. My friends hype it up but also tlhonestly it seems aggressively mediocre
Last Epoch has an offline mode
Path of Exile is incredible, and free :)
Tbf that one is also always online.
This is why I don't play any of Blizzard's games anymore. All they want to do is monetize every single little thing. Their secret to greed is: 1) convince people to buy an overpriced game 2) convince people to play the overpriced game and buy overpriced things in the game. Blizzard can go suck it until they knock it off. I haven't played Diablo since Diablo 2. There are plenty of wonderful games like Diablo that don't pull this shit. The Torchlight games are fun, for example. I'd say even better than Diablo. Grim Dawn is also awesome. No need for Diablo, really, at least in my life. The same can be said for a lot of their other money grubbing games. Hearthstone can be replaced by a huge number of games that don't try to get players to buy packs of cards., for example. All the alternatives can be modified with no issues and you can get mods through Steam.
Loved Grim Dawn!
I fail to see how TurboHUD hurts the Blizz bottom line. I guess if they ban in wide enough waves they can lure in people willing to buy multiple copies?
Stop giving them your money and time.