this post was submitted on 30 Oct 2023
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Dungeons and Dragons - Memes and Comics

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A community for Dungeons and Dragons Memes and Comics

/c/DnD Network Communities

Rules (Subject to Change)

"Title" - [Comic Name]

e.g. "Krak of Dawn" - [Swords Comic]

*Does not apply to memes

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[–] [email protected] 50 points 1 year ago (2 children)

Bard: I rock so hard that I can almost kill a guy.

[–] [email protected] 13 points 1 year ago

Druid: I'm, like, totally in tune with nature, dude! Hits blunt

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago)

Necromancer: magic is dead

[–] [email protected] 45 points 1 year ago (1 children)

Broke: Being a magical nepobaby

Woke: Working hard for your magic powers and actually understanding them.

[–] [email protected] 29 points 1 year ago

"Magical nepobaby" that's going right into my vicious mockery list

[–] [email protected] 42 points 1 year ago (4 children)

As an outsider - can someone explain the warlock one to me?

[–] [email protected] 74 points 1 year ago (5 children)

Warlocks make pacts with powerful beings to get their magic, mostly demons

[–] [email protected] 20 points 1 year ago

Thank you, and thank you to all the others who answered. I am now more cluefull

[–] [email protected] 10 points 1 year ago

Ironically, a bunch of their potential patrons are typed as outsiders...

[–] [email protected] 6 points 1 year ago (1 children)

Hey now, they also pact with Fae, ancient outsiders, and even Celestials!

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[–] [email protected] 31 points 1 year ago

Warlocks obtain their powers by making a pact with and otherworldly entity (Archfeys, Demons, Lovecrafttian horrors, etc...)

[–] [email protected] 5 points 1 year ago

A warlock gets its magic by forming a pact with a magical entity like a god, devil or powerful demon.

[–] [email protected] 5 points 1 year ago

Sorry, can't. I'm only humanoid and don't have a way to change that.

[–] [email protected] 29 points 1 year ago (3 children)

I'm not knowledgeable at all, but it seems like charisma is more useful than intelligence in DnD

[–] [email protected] 59 points 1 year ago (1 children)

I'm not knowledgeable at all

Well now we know what your dump stat was.

[–] [email protected] 14 points 1 year ago (1 children)

I'm still trying to figure out what to do with 17 INT 6 WIS IRL... It's not much I can tell you.

[–] [email protected] 12 points 1 year ago* (last edited 1 year ago) (1 children)

Engineering if you want to make money and suffer until you die. No charisma required. Philosophy if you only want to suffer and die. Also no charisma required for Hegel skill tree.

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[–] [email protected] 25 points 1 year ago (1 children)
[–] [email protected] 12 points 1 year ago

Well now I'm sad

[–] [email protected] 5 points 1 year ago

Depends on the campaign. One of my favorite characters to play is a INT/DEX artificer who got roped into somehow being in charge of saving the world.

[–] [email protected] 24 points 1 year ago (1 children)

I think a college student wizard would be fun to play. Maybe the DM will allow for elf-style rests in addition to tons of coffee.

[–] [email protected] 15 points 1 year ago (2 children)

"I'm sorry guys, I can't go into the Portal of Destruction with you, I have midterms."

[–] [email protected] 12 points 1 year ago

The real reason they take on dangerous adventures is to pay off student debt.

[–] [email protected] 4 points 1 year ago

There's a joke about how this is also something that would be said by the player, but I'm too sleepy to come up with it.

[–] [email protected] 22 points 1 year ago (2 children)

Wizards are the only ones who actually work for their spells

[–] [email protected] 28 points 1 year ago (1 children)

Clerics spending hours a day praying and years of their lives serving in temples means nothing?

Same for druids tbh

[–] [email protected] 3 points 1 year ago (1 children)

You're right. Also, if they have to pray most of the day, how are they able to do anything else like battles or eating if there too much happening at the same time or if they are prevented from praying? What would happen? And why is it not an explored restriction that would logically make sense?

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[–] [email protected] 8 points 1 year ago

Well Warlock for it after they get it.

[–] [email protected] 20 points 1 year ago* (last edited 1 year ago) (1 children)

Sorcerer: "I know three spells. I hope one of them is useful."

Warlock: "My sponsor says to burn things, so I have sixteen different ways to light shit on fire."

Cleric: "I'm not allowed to cast any spells until someone gets a big boo-boo."

Wizard:

I am the very model of a modern Arcanologist

I will Divine, then Transmute time, and Conjure cross the Astral Mist

If you've got trouble, I've a spell that always is the perfect fix

And maximize the casting to eliminate a hint of risk

I'm very well acquainted too, with every skill imagine-ble

Cause high int scores and bonus feats make this class unbelievable

You think I studied hard for this? You're right cause I'm a dungeon pro

Both in real life and in the game, I am a true professional

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[–] [email protected] 19 points 1 year ago (3 children)

Is there a difference between warlock and cleric?

[–] [email protected] 61 points 1 year ago

Popularity of the patron.

[–] [email protected] 15 points 1 year ago (1 children)
[–] [email protected] 32 points 1 year ago (2 children)

more specifically, both are a transactional relationship. deities gain power through the prayer and devotion of mortal souls. like Goku with the spirit bomb. you don't actually lose anything in the transaction, but it will go away of you stop praying and following your deities rules.

warlocks on the other hand typically lose something in the transaction. but really it's just a more traditional transaction is all. you have some patron of some power beyond mortals and they want something other than prayer because they are not divine and prayer won't help them much. most classically this is a demon giving power in exchange for a soul, but it could also be the tooth fairy in exchange for the molars of your enemies if you really wanted.

[–] [email protected] 8 points 1 year ago (2 children)
[–] [email protected] 4 points 1 year ago (1 children)

I love that the angel is a d8 lmao

[–] [email protected] 3 points 1 year ago (1 children)

Sorry to be that guy, but it's a d10.

[–] [email protected] 1 points 1 year ago (1 children)
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[–] [email protected] 2 points 1 year ago
[–] [email protected] 2 points 1 year ago (1 children)

To add onto this, clerics power comes directly from their deity. However rare of an occurrence it may be, the deity can decide not to grant the cleric their spells, if they were so inclined.

Warlocks are granted knowledge of how to perform/access their power, in exchange for their service. If they fail to hold up their end of the bargain, the patron can refuse to teach them any more, but the warlock retains the knowledge and powers he has already obtained.

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[–] [email protected] 1 points 1 year ago

I think a cleric can choose a domain without choosing a god. They can also stop following their god without grievous consequences. Warlock patrons aren't kind to pact breakers.

[–] [email protected] 19 points 1 year ago (1 children)
[–] [email protected] 5 points 1 year ago
[–] [email protected] 12 points 1 year ago (2 children)

Just read it? No, somehow pour gold into the pages in order to learn it.

Where is that money going? Who gets it? The guy who wrote the original, or is there a giant magic scroll guild stealing all those hard earned spellwriter's profits? Is Spellify taking it and not passing it on? I have to know!

[–] [email protected] 4 points 1 year ago

Gold is a reagent and is consumed upon casting the spell.

[–] [email protected] 3 points 1 year ago

Wizards don't actually commit spells fully to memory, at least not typically. The times they do they have to be simple and are called cantrips.

Scribing a scroll to learn a spell is the wizard copying the scroll into their spellbook, requiring expensive magic ink that costs money.

[–] [email protected] 10 points 1 year ago (2 children)

Are clerics allowed to use bladed weapons these days?

[–] [email protected] 12 points 1 year ago* (last edited 1 year ago)

The rules allow any character to wield any weapon. Usually characters weapons are chosen based on race, class, stats, and the whims of the DM.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Yeah, only for the last 23 years or so.

In the most recent ruleset, certain Divine Domains such as "War" and "Tempest" get proficiency with martial weapons including swords.

[–] [email protected] 2 points 1 year ago

The first thing I learned in Magick: you have to do it all by yourself. It's not a shortcut, it's not the easy way. But the reward at the end is worth it. That, and much more. And that's the truth.

[–] [email protected] 2 points 1 year ago

Replace that coffee with a billy flip and I think it'd be spot on

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