this post was submitted on 27 Feb 2024
795 points (97.8% liked)

Solarpunk

5497 readers
33 users here now

The space to discuss Solarpunk itself and Solarpunk related stuff that doesn't fit elsewhere.

What is Solarpunk?

Join our chat: Movim or XMPP client.

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 21 points 9 months ago (1 children)

From What is a Walkable city:

These spaces incorporate elements like seating areas, public art installations, water features, and greenery, enhancing the overall aesthetic appeal and providing a respite from the built environment.

and

Ample green spaces, street trees, and seating areas provide comfortable resting spots and encourage people to enjoy their surroundings.

So... yes? Like I know it might be cathartic to someone driving-by (heh) the concept, but seating is very much in the design of walkable cities.

[–] [email protected] 13 points 9 months ago (1 children)

I think their point is that even in situations that able bodied people might consider to have "ample seating," it may not be enough for those with disabilities. 3 minutes of walking between benches, I'd say, would probably be considered pretty ample seating by most city planners. It would be no where near enough for my dad, or for my mom before she went full time in the wheelchair. One solution to this could be something along the lines of the little carts they have at Walmart, but like, owned by the city and able to be checked out for free, combined with some people with mobility issues actually getting a say in how the city is planned out, and where the ramps and stuff are for the sidewalks.

[–] [email protected] 7 points 9 months ago (2 children)

No, we absolutely don't need to inundate every city with eight benches per block. (Two per side.)

There's a point at which you have to meet halfway, and if you can't walk for five minutes straight you should probably be in a walker or wheelchair.

In general I agree that cities need to be more walkable, and that includes seating. But the "some people can't walk three minutes" idea needs to go.

[–] [email protected] 6 points 9 months ago (1 children)

I'm a part time wheelchair user with some walking ability and there are a lot of spaces in my city that are too inaccessible for me to use. I don't mean internal space, I mean the built environment of the city itself. There's one route which, if I'm walking, is 0.2 miles. If I'm in my wheelchair, it's just under 0.6 because I have to take a weird route that doubles back on myself, because city designers put little ledges everywhere without considering how mobility aid users can be impacted

Of course you're right to highlight that a properly supportive and inclusive world requires more components than just modifications to the built environment, but I think that making accessible spaces needs to be in people's minds from the get go, and that "some people can't walk three minutes" is a useful idea for this.

[–] [email protected] 3 points 9 months ago

Thanks for adding context Yeah, wheelchair accessibility is still a very relevant thing for us to work on. (Not to mention general walkability.) I think a bench quota is a bit tangent to that.

There's a good YouTube video on "Stroads" and how they've ruined our cities.

[–] [email protected] 1 points 9 months ago (1 children)

Yeah, totally unreasonable for people to have seating options. I mean the downsides are just so numerous...

[–] [email protected] 4 points 9 months ago* (last edited 9 months ago)

Mandates often have unforeseen consequences and always create some burden. It's important to consider them carefully, even if they sound good on the surface, and make sure they're worth the cost.

A quick social media comment that "there should be benches every three minutes" isn't well considered policy. What even is a three minute walk to someone not capable of walking for five?

The sentiment is in the right place. The words are not.