this post was submitted on 01 Sep 2024
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Deadlock

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Out of every 10 games I play, maybe one of them is a close, even game where everyone is on roughly the same skill level - and that's probably me being generous.

Almost every game has people on either team not just losing their lane but going something like 0-17. I know it's early alpha and has had a huge influx of players recently so maybe it's to be expected to some extent, but even back in my Dota days matchmaking was never this bad. This is like, public WC3 Dota 1 lobbies level.

How are you guys finding it? Anyone break through the MMR barrier into a point where you're getting consistently good games? How long did it take, and what MMR? (you can check here

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[–] [email protected] 5 points 2 months ago

I try not to care too much about that.

I've had games where half my team has disconnected, and still had fun. Won, even.

As long as I'm not getting utterly stomped, I can usually pull off some cool moments. And getting my fun that way has been a lot less toxic than worrying about team balance, ranks, and winrates.

I've had some matches where the other team just utterly overpowers mine, and some where my team completely stomps the other, but those matches tend to end quite quickly.

And personally, I find a certain pleasure in fighting against impossible odds, trying to make up the difference with skill and strats.

Matchmaking that makes every match even, tends to mean every match plays the same. That there's never a beginner on your team to mentor, never a beginner on the other team that you can teach about denies the hard way.

Never a single god-tier player on the other team that you overcome by coming together as a team.

So, I've actually been enjoying the shit out of the fact that each match tends to have range of skill levels.