this post was submitted on 15 Jun 2024
86 points (85.2% liked)
PCGaming
6495 readers
172 users here now
Rule 0: Be civil
Rule #1: No spam, porn, or facilitating piracy
Rule #2: No advertisements
Rule #3: No memes, PCMR language, or low-effort posts/comments
Rule #4: No tech support or game help questions
Rule #5: No questions about building/buying computers, hardware, peripherals, furniture, etc.
Rule #6: No game suggestions, friend requests, surveys, or begging.
Rule #7: No Let's Plays, streams, highlight reels/montages, random videos or shorts
Rule #8: No off-topic posts/comments
Rule #9: Use the original source, no editorialized titles, no duplicates
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm not denying that. As a consumer I like a lot of what Steam does. I am a big fan of what they've done for the Linux gaming community for example. I am saying because they are so dominant in the market they can do things like keep their commissions high and push publishers to sign price parity obligations.
I imagine a lot of publishers feel like if they don't have a choice but to list their games on Steam. The alternative would greatly limit their reach.
My initial point was Steam isn't directly overcharging players like the title of the article implies. I feel like the title should have been about the cause and not the effect.