I don't have any idea of who they are, but I don't get it: we're not preemptively defederating from Meta because it would be closed minded to do so (as per your admin decision), while Meta bad behavior is well documented (they've been fined by EU several times already), and we want to preemptively defederate from these people without even knowing how they will actually behave? Why? Shouldn't they be "innocent until proven guilty"?
ulu_mulu
Sorry for those
It's not your fault :) We know you admins are working really hard to keep the server as stable as possible.
I work for a big enterprise, we have RHEL on all our Linux servers save for a few that are SuSe for SAP.
Microsoft Teams is the official communication tool for business where I work, no need to use whatsapp tho a few colleagues use it for fluff, as for personal/family, some of my family use whatsapp but I don't (I use Discord), if we want to talk to each other we use "good old-fashioned" phone calls :D
Thank you for the amazing job, as always! Cloudflare is a solid solution :)
Haha this is amazing :D
Well, to be honest, I believe runes are quite bloated currently, there are several that are basically useless and sometimes you can't choose the best stats because the set bonus can be more important depending on the build, so a rework was needed in my opinion.
BUT I agree they didn't think it properly, tho I believe we have to see the actual implementation before we can make a final judgment.
I'm currently on a wait and see approach.
When the expansion launches, each character of level 60 or above will receive a relic chest to get you started in the new system with a choice of three core relics (exact number subject to change). Additional core relics will not be account bound and can be crafted and shared between players
I appreciate they listened and are now giving one box per char instead of one per account.
As for legendaries, I'll wait for the full list of requirements and what kind of progress is unlocked before we can say it's "significant", tho their solution looks reasonable to me.
I think it's just bad wording, they've been calling it relics all the time because they initially didn't account for a legendary one, but I very seriously doubt there will be more than one legendary.
When the expansion launches, each character of level 60 or above will receive a relic chest to get you started in the new system with a choice of three core relics (exact number subject to change). Additional core relics will not be account bound and can be crafted and shared between players
I appreciate they listened and are now giving one box per char instead of one per account.
As for legendaries:
Legendary relics will be introduced to Guild Wars 2: Secrets of the Obscure during one of the quarterly releases in 2024. These prestigious relics will offer the convenience of freely swapping between the various relic effects. Players who have already crafted legendary runes will be compensated with significant progress toward unlocking legendary relics. In fact, each of the seven legendary runes you create will unlock further progress toward these relics. We’ll be able to share more details when we are closer to the launch of legendary relics next year.
Seems reasonable, tho I'll wait for the full list of requirements and what kind of progress is unlocked before we can say it's "significant".
I use the XFCE version, it's around 400 MB idle, fluxbox should be even less I think.