southernwolf

joined 1 year ago
MODERATOR OF
[–] [email protected] 1 points 2 weeks ago

Yeah, Neo Launcher is really good. Even though its still in its beta right now, the full release is coming soon. I consider it an upgrade over Lawnchair, and honestly probably the best open alternative to Nova (rip) overall.

[–] [email protected] 4 points 1 month ago

+1 from me as well. I almost never have issues with Bitwarden. And when I do its usually in apps that don't allow autofill in a normalish way. So I'm not sure thays really Google's or Bitwarden's fault, but the app developers...

[–] [email protected] 5 points 2 months ago

Yeah, if you don't mind it possibly taking a week to download something... Really like the idea, but in practice it's very slow for something like that, unless you got a lot of seeders for something maybe.

 

cross-posted from: https://lemm.ee/post/41570987

 

cross-posted from: https://lemmy.ca/post/27784074

cross-posted from: https://lemmy.ca/post/27756512

(Apologies if the link doesn't work; Google are dicks)

 

cross-posted from: https://lemmy.ca/post/27447560

 

cross-posted from: https://lemmy.blahaj.zone/post/15137437

(not really pipewire itself but an interaction with wireplumber/libcamera/the kernel, but pipewire is what triggers the problem)

As seen in https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/2669 and https://gitlab.freedesktop.org/pipewire/pipewire/-/issues/4115

The camera's /dev/video file is kept open (without streaming), sadly causing the camera to be powered on what looks to be most devices. For some reason, this completely nullifies the soc power management on modern laptops and can result in increases from 3W to 8W at idle!

On Intel laptops it's a bit easier to debug because you can see the Cstates in powertop not going low but it also wrecks AMD ones. Some laptops can reach lower cstates, but the camera module wastes a few W anyway.

I can't believe this shipped in Ubuntu, Fedora etc without anyone noticing, and for so long. This bug is quite literally wasting GWh of power and destroys the user experience of distros in laptops.

If you have a laptop with a switch that detaches the camera from the usb bus you are probably out of the water, just plug it when you use it and the problem is sidestepped. Removing uvcvideo and modprobing it on demand can also work. Disabling the camera in Lenovo's UEFI is what I did for a year until I finally found the issue on the tracker. Some laptops also seem to not be affected, but for me it happens to every machine I've tested.

Thanks to this comment for another workaround that tells wireplumber to ignore cameras. ~/.config/wireplumber/wireplumber.conf.d/10-disable-camera.conf

wireplumber.profiles = { main = { monitor.libcamera = disabled } }

Software that only captures cameras using pipewire is rare and this hasn't given me any problem. This should probably be shipped by distros while the problem is sorted out.

Note that most laptops will have other problems stopping them from reaching deep cstates, borked pcie sd card readers, ancient ethernet nics that don't support pcie sleep properly, outdated nvme firwmare... those are separate issues that most of the time can also be tackled with some dose of tlp, but it's all for nothing if the usb camera is keeping the soc awake!

 

cross-posted from: https://feddit.nl/post/18702221

[–] [email protected] 1 points 4 months ago
[–] [email protected] 3 points 4 months ago (1 children)

Actually, I think there is some value there. It makes it so the fans have to step up and say "we want this game to be preserved and open sourced." Which sorta serves as a bellwether for whether others would be willing to step up and keep it going once it is. If the fans hadn't stepped up like that, it would have been a bit telling that there may not have been much support for it once it was OSS.

 

cross-posted from: https://lemmy.ml/post/17747926

Back in June the developers of Fishards put out a bit of an ultimatum: fight them in-game and win to make the game open source, or they will nuke the game from orbit.

Thankfully, the community came together, and won. So now Fishards has been made open source, and it's still free to play on Steam too.

 

cross-posted from: https://discuss.tchncs.de/post/18099780

Bazzite comes ready to rock with Steam and Lutris pre-installed, HDR support, BORE CPU scheduler for smooth and responsive gameplay, and numerous community-developed tools for your gaming needs.

[–] [email protected] 27 points 4 months ago (1 children)

This is why we need 3, 4, or even 5 monitors at a time.

 
[–] [email protected] 2 points 5 months ago

Yeah, but I've found that experience to be... Less than desirable. So I just manually cross-posted it here.

[–] [email protected] 4 points 5 months ago

10/10 worth reading! He offers DRM-free versions of the ebook from his website too. SO there's no lockin and you can read them wherever. :)

 

(This review is a cross-post of one I posted on the furry.engineer mastodon instance. I wanted to cross-post it here so folks here on the Lemmy side of things could see it as well.)

“Lago’s eyes reflected the sickly yellow bursts of sapfire blazing in the distance…” and thus begins the epic second book, Masks of the Miscam, of Joaquin Baldwin’s Noss Saga series. From the start, we are thrown right into the action, where we left off from the end of the first book, Wolf of Withervale. We follow the group as they explore further into the stories and histories that surround the mysterious domes located across the lands of Noss. We see much more of the world too, branching far beyond what was shown in Book I. With this are found new allies and friends, mysterious new civilizations, enemies old and new, and the hint at what is to come in the Noss Saga.

SpoilersMuch like in the first book, the exploration of LGBT themes is heavily present, and even expanded upon. The slowly budding relationship between Lago-Sterjall and Aio-Kulak shows this well, especially with the backdrop of Kulak’s Miscam tribe, the Laatu, not being accepting of same-sex relationships. Nor are they accepting of non-Miscam being in possession of the sacred animal masks, the Silvesh, that Lago and Jiara now hold. We also see an exploration of intersexual “allgender” peoples as well, and how they are handled by the Miscam.

With the exploration of the Laatu Felid tribe of the Miscam, we begin to learn that each tribe has its own way of handling things, and that not all things are acceptable among different Miscam peoples. Upon more expansion and learning of the other Miscam, it becomes apparent that they cannot be universally viewed through rose-tinted glasses. Each tribe has handled things differently, some for the better, some for the worse, some not making it to the present day of the story at all. This depth to the story greatly exceeds what might have been expected from the first book, and greatly increases the richness of the series as a whole, and genuinely makes one desire to learn more about each tribe. In the background of all of this, we see the Red Stag marching his forces ever further towards more Domes and more conquest.

We also learn so much more about the sacred Silvesh masks, and come to learn that Noss itself is far more than just a rocky planet, a point that is going to play a pivotal role in the coming saga. Like the first book, it will strike a strong chord with those that carry Animistic or Shamanistic knowledge, just like its expanding universe of Miscam tribes and their Silvesh animal mask bearers will strike a chord for Therians reading it. It need not even be said that Furries will adore it as well. We see the return of old faces too, such as Banook and Crysta, who all play key roles at pivotal parts of the story. Banook also plays another interesting role in this story, as a background for the conflict Lago-Sterjall feels between his love for the Bear in the far North, and the Laatu prince now with him. This sets up a potential exploration of some polyamorous themes in the story later on as well.

_

With Book II of the Noss Saga, we see how the story is now going to start unfolding before our heroes. What has started as a simple discovery of a strange mask is rapidly turning into a tale well worthy of being called a saga. Joaquin Baldwin has, like with Book I: Wolf of Withervale, expertly crafted a beautifully profound story, rich with storytelling, world building, character design, and more. Each chapter pulls in the reader, leaving them wanting more with each page they read. Masks of the Miscam is a beautiful story, and sets in motion so much more to come. It leaves us all desiring to what know what lies on the path forwards for our heroes of the Noss Saga, and I truly cannot wait to see what is in store for them!

[–] [email protected] 7 points 5 months ago

Forever young...

[–] [email protected] 1 points 5 months ago

You can switch it to have a more Android look and feel in the appearance settings. The iOS look of Voyager mirrors what Apollo looked like, quite closely actually. The android appearance has a more unique look and feel of its own.

[–] [email protected] 5 points 5 months ago

Yeah, Voyager really is the best interface overall. The PWA is so good, that it's hard to even realize it's not a native app. By far the smoothest PWA I've ever used.

I really wanted Eternity to work out, being that I loved (and still love thanks to Revanced patching) Infinity for Reddit. But it does seem like Eternity was too much to try and convert over.

[–] [email protected] 12 points 5 months ago* (last edited 5 months ago)

WebOS really was so hard ahead of its time. A card based interface, gesture-based navigation, unified and always online email and account systems. There were many things WebOS did that we take for granted now, yet they did it no less than 5 years before Android or iOS. Really it was just the Palm Pre's hardware (I had a Palm Pre Plus) that held it back. Some aspects of it were already a bit dated, even in 2010.

 

cross-posted from: https://discuss.tchncs.de/post/13377347

openSUSE addresses supply chain attack against xz compression library

openSUSE maintainers received notification of a supply chain attack against the “xz” compression tool and “liblzma5” library.

Background

Security Researcher Andres Freund reported to Debian that the xz / liblzma library had been backdoored.

This backdoor was introduced in the upstream github xz project with release 5.6.0 in February 2024.

Our rolling release distribution openSUSE Tumbleweed and openSUSE MicroOS included this version between March 7th and March 28th.

SUSE Linux Enterprise and Leap are built in isolation from openSUSE. Code, functionality and characteristics of Tumbleweed are not automatically introduced in SUSE Linux Enterprise and/or Leap. It has been established that the malicious file introduced into Tumbleweed is not present in SUSE Linux Enterprise and/or Leap.

Impact

Current research indicates that the backdoor is active in the SSH Daemon, allowing malicious actors to access systems where SSH is exposed to the internet.

As of March 29th reverse engineering of the backdoor is still ongoing.

Mitigations

openSUSE Maintainers have rolled back the version of xz on Tumbleweed on March 28th and have released a new Tumbleweed snapshot (20240328 or later) that was built from a safe backup.

The reversed version is versioned 5.6.1.revertto5.4 and can be queried with rpm -q liblzma5.

User recommendation

For our openSUSE Tumbleweed users where SSH is exposed to the internet we recommend installing fresh, as it’s unknown if the backdoor has been exploited. Due to the sophisticated nature of the backdoor an on-system detection of a breach is likely not possible. Also rotation of any credentials that could have been fetched from the system is highly recommended. Otherwise, simply update to openSUSE Tumbleweed 20240328 or later and reboot the system.

More Information about openSUSE:

view more: next ›