you can close vim?
UPBGE has always been an interesting project to me, a lot of people I know that work with blender didn't even know it used to have an integrated game engine until not-so-long ago, so it's nice seeing that BGE is still alive in the form of UPBGE
Feel free to come by [email protected] if you need any programmers, i created that community for these kinds of announcements too
I'll start by introducing myself: I'm Crax, and i work as a graphics programmer at a game development company located in Italy. I have been using C++ for the past 10 years, and i have been a huge Rust aficionado since 2018. Right now i'm studying the Vulkan API by implementing a smallish 3D renderer (which i hopefully plan to turn into my goto framework for studying graphics programming).
You can see my personal projects on my Github
For those into the Rust ecosystem, there's the Bevy Engine, which is an in-development 3D engine written entirely in Rust
My girlfriend has been literally using my PS5 more than me since I got it, gamer girls do exist and we should cherish them, not alienate them
I started studying vulkan recently, so i started building a toy renderer with (hopefully) a functional render graph and multi-threading command buffer encoding support
i've been getting into slipknot music lately and that's exactly how i feel