Pfft, couldn't even withstand authentic Gamer Musk©???
doublepepperoni
Not every game needs to be in first person or have an over-the-shoulder third person camera because not every game is an action game where you need complete spatial awareness at all times
But regardless, I think the vast majority of games with sexy horny are doing it just for sale
Honestly, I think a lot of it was historically simply the devs' own unexamined horniness
It's snowing outside currently. The streets were basically completely free of snow and ice for a week or two and you could just feel spring was finally arriving. I was already happily riding my bike to places, then there was a ton of snow just dumped randomly overnight a few days ago, even more currently and it looks like we're back to February outside
Muh bicycle
Ones he's told me he dislikes:
Fire Emblem (one of the GBA ones) Harvest Moon: Friends of Mineral Town.
Those would make sense given they are probably wordier/more menu-driven/less based on action than the others you mentioned. (Pokemon is those things too, but Pokemon is crack for kids)
Considering how bleak Ground Zeroes was I was expecting some stomach-churning shit out of Phantom Pain, but nope, that didn't happen. I was really looking forward to seeing Big Boss getting tangled in some actual 80s conflicts in a fun and interesting way after how 3 and especially PW weaved in real history but nope, the entire game is about tracking down Cypher who are a completely boring and generic all-powerful organisation in the Hydra mould. I mean yes, there is the Soviet invasion of Afganistan going on but it feels like a complete background event. There are no Soviet characters and no Afghan characters and neither faction factors into the plot at all. After characters like Amanda and Chico in PW I was expecting some interesting side characters but no, all you get is fucking Code Talker. Whatever's going on in the Africa portions and the generic mercs that patrol the map like giant spiders in an MMORPG is even less well defined
Also, I was fuming when I realised Kojima had brought back all the infuriatingly stupid nanomachine handweave magic bullshit from 4 and just find-replaced "nanomachine" with "parasite" while also somehow making it even dumber. My pet theory is that PW wasn't even actually written by Kojima or he delegated most of it to an intern while he was busy dreamily staring at pictures of Kiefer Sutherland and Norman Reedus
What are some games he's liked and disliked, out of sheer curiosity 🤔
I'm really disappointed in these tweets I've been seeing from Momiji on Hexbear lately. I cannot believe the Dead or Alive and Ninja Gaiden character was this reactionary all along
I'd still take PW over 4 and 5 any day just on the story and characterisation, but boy would I love to see Peace Walker done with MGSV's gameplay. MGSV was in many ways a big next gen home console version of Peace Walker but with a boring chopped up story and bland characters
The model viewer is the only place in the entire game where you can actually see many of the game's characters in 3D since they don't appear during gameplay and only exist in 2D cutscenes and codec calls. I love Peace Walker but I badly wish it hadn't been a PSP game
I don't mind those things at all, I love that stuff. It's interesting seeing pre-rendered backgrounds in a PS2 game though, don't recall many (or any) of the PS2 games I played back then having them. While they're cool, they're not the most future-proof. I now have upscaled 1080p character models running around in 480p jpegs