Taste the beast!
Tiefa
I wasn't that young, maybe 8 but that movie still fucked me up. The hospital scene with the stuffed animals coming alive and breaking apart was and is super scary.
yeah, I ran into that yesterday. I was trying to find a solution to some obscure issue I had and got a 'deleted by program' comment that I could've used haha
I really need to try to get back into it. I have heard so many great things and I know it's a slow burn type game but I think I overwhelmed myself with trying to get perfect rolls on interactions.
I was talking to some friends and I don't get independents at this point. If you don't know who you're voting for and need to see this debate to decide, you haven't been paying attention to the past 8 years.
Yeah, I wouldn't say it was some groundbreaking scandal because almost all live service games have microtransactions now, unfortunately. It's like man yelling at cloud to be mad about them now because they exist probably forever. The T8 shop were not super expensive items either. I come from the Blizzard/Activision side of gaming and skins in those games can be as much as the base game itself.
Some say they intentionally didn't release the character costume cash shop until after the release of the game as to not taint the reviews of the game. They always say the money go towards upkeep and future development but still charge for season passes and characters that are locked behind that.
I am Jack's colon.
I played a lot on launch and then a fair amount in s2/3. Did the loot update and stuff help?
I guess the tuning of the game. With Sekiro there was, for the most part, a general linear path that you did to complete the game. You could go in some different ways but for the most part it was linear. With Elden Ring you can go in any way and as people have said, if you get stuck, go somewhere else and get higher level and go back. But I don't like leaving so I would proceed to get dumpstered over and over and get frustrated which is entirely my own fault. But, in Sekiro it seemed like the difficulty of the encounters were created in regards to where you were in the story and even though they were hard, were better tuned to your character power. I bet co-op would be a ton of fun and could make my play through more enjoyable if I got back into it.
I very much enjoyed Sekiro and it led me to Elden Ring that I then, in turn, did not enjoy at all. haha Sekiro feels much more approachable but it doesn't have the replayability of other Souls games.
This is me too. I completely have the know-how to obtain any media but I still pay for Spotify. I have a shared plan with my parents. It's literally my only subscription. I listen to music constantly. Even with the price hikes it's been a huge value.