Squiddick17

joined 4 months ago
[–] [email protected] 0 points 1 week ago (1 children)

Stop coping already, it's embarrassing. VR isn't "changing" anything. VR porn isn't "changing sex", and FPV displays for drones aren't "changing war".

Listen, it's okay that we bought into an over-hyped and ultimately useless tech gimmick that was genuinely fun and exciting for a time. But it does no one any good to constantly try to validate it with this level of inflated importance.

[–] [email protected] 0 points 1 week ago (3 children)

No, it wasn't. I just bought one and still needed a Meta account. Where are you getting this bullshit, stop it

[–] [email protected] 5 points 1 week ago

Great, more prohibitively expensive, feature-stripped, mobile phone based VR slop with proprietary app stores.

[–] [email protected] 1 points 4 weeks ago

Isn't that more of a flatscreen thing?

 

This information is shockingly hard to find, and redditors are as confidently, vigorously clueless and unhelpful as always.

A lot of VR mods for flatscreen games are pretty lazily thrown together, so it's on the user to configure everything correctly. There has to be a general recommended number for first person games on the Quest 3's display, right?

[–] [email protected] 2 points 1 month ago* (last edited 1 month ago)

So the "turn off disks after" setting was already set, and USB selective suspend already disabled, BUT those are apparently overridden for USB connected drives if the "Allow the computer to turn off this device" box is checked for that USB hub in Windows Device Manager (Power Management tab).

All of those had defaulted to 'on' since I upgraded my mobo, so I think I've got it now.

 

I have a full sized HDD in a USB 3 dock, and my power settings inactive timer is set to 300 minutes. This doesn't appear to be applying to the docked HDD, as it spins down in about 5 minutes or less. It takes forever to spin back up when I access it, so how can I change this?

 

I'm trying to use Virtual Desktop with a Quest 3 and want to skip Steam VR wherever humanly possible. Problem is, this isn't possible most of the time because I can't install the Oculus app, which is supposedly required to use the xr runtime and avoid going through Steam.

The oculusSetup.exe installer crashers before showing any UI on my system (Win10 Home x64), making installation impossible. This occurred both before and after upgrading my motherboard, Intel CPU, and ram kit. I've gone through a laundry list of advanced troubleshooting over the past month or so, and I won't get into that here.

Instead, I'm really hoping there is a way to run PCVR games/apps through VD with openxr runtimes that DON'T rely on running SteamVR (for performance/latency reasons), WITHOUT needing to install the actual Oculus app on my PC.

[–] [email protected] 1 points 1 month ago

I found a solution myself, if anyone else is wondering.

There's an easier way to get the same effect: Shift-Click your cell(s) and drag where you want it/them, then hold Alt before releasing to drop it in place and auto re-order the column.

[–] [email protected] 1 points 2 months ago

Oh no, we're on it for the same reasons. I honestly would be willing to shill the doubled price point of a PCVR headset, but ALL of them (excluding the massively overpriced) have shit-tier displays compared to the Quest 3, which is why I can't quite justify it yet. Of course, if Meta wasn't selling at a loss it wouldn't even be a question, just fuck them.

 

Not much else to say. At the least I want the ability to cut one cell and then CTRL+"+" it elsewhere in the column. I used to be able to reorder items in a column like this without leaving a blank cell where I cut from, but Calc doesn't do this.

[–] [email protected] 3 points 2 months ago (2 children)

REALLY wish Valve would just upgrade their display. Would help if peripheral headset companies weren't price gouging out the ass for worthless gimmicks.

[–] [email protected] 10 points 3 months ago

South Africa W

[–] [email protected] 0 points 3 months ago

I can't even begin to explain why that is such a stupid fucking statement

[–] [email protected] 1 points 3 months ago (2 children)

Gross, "cinematic FPS" and "VR" should NEVER be used in the same fucking sentence. Whoever thought this was a good idea, you need to start listening to people and seek a different career path like you've definitely been told a million times before.

[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

Of course. It looked like shit and streamed like hot garbo even on normal computers and smart TVs, I can only imagine how fucking miserable VR Netflix was. And it's Netflix, no one should be paying for that slop any more anyway. lol, as if VR would ever maintain any kind of meaningful suite of services.

 

For instance, if I'm opening a handful of apps that take a bit of time to start up, and then start dragging windows around to set up my workspace, each time an app finishes loading or a new window is created, I'll be yanked out of my dragging and forced into focus on that window.

I need a way to prevent these windows/apps from automatically seizing focus, it's REALLY fucking annoying. Steam especially will hog focus 3 or more fucking times in its startup process. This is such a stupid default function.

 

(Event log details at the end) Trying to run OculusSetup.exe from the Meta website seems to be impossible on my home PC, as the installer hard crashes before any UI is even shown.

As expected, Meta support is completely and utterly fucking worthless. All they know how to do is email you the basic instructions already on their worthless ass website.

I am running Windows 10 x64 Home, and can be bothered to provide further tech specs if someone provides a specific reason for needing them. I also have Avast AV installed, but completely uninstalling and rebooting made absolutely no difference in outcome or error output.

No, I am not open to reinstalling Windows.

Running the installer results in 3 administrative error events :

  1. .NET Runtime

spoilerLog Name: Application Source: .NET Runtime Date: 7/2/2024 2:26:29 AM Event ID: 1026 Task Category: None Level: Error Keywords: Classic User: N/A Computer: ---- Description: Application: OculusSetup.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArithmeticException

Exception Info: System.OverflowException at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation() at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(System.Windows.Media.Imaging.BitmapSource, System.Windows.Media.ColorContext, System.Windows.Media.ColorContext, System.Windows.Media.PixelFormat) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at System.Windows.Media.Imaging.BitmapImage..ctor(System.Uri, System.Net.Cache.RequestCachePolicy) at Daybreak.Gooey.SleekImage..ctor(System.Uri) at Dawn.Gooey.DawnWindow.OnLoaded(System.Object, System.Windows.RoutedEventArgs) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs) at System.Windows.BroadcastEventHelper.BroadcastEvent(System.Windows.DependencyObject, System.Windows.RoutedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(System.Object) at MS.Internal.LoadedOrUnloadedOperation.DoWork() at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) at System.Windows.Media.MediaContext.Resize(System.Windows.Media.ICompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)

Event Xml: 1026 0 2 0 0 0x80000000000000 79576 Application ---- Application: OculusSetup.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.ArithmeticException

Exception Info: System.OverflowException at System.Windows.Media.Imaging.ColorConvertedBitmap.FinalizeCreation() at System.Windows.Media.Imaging.ColorConvertedBitmap..ctor(System.Windows.Media.Imaging.BitmapSource, System.Windows.Media.ColorContext, System.Windows.Media.ColorContext, System.Windows.Media.PixelFormat) at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation() at System.Windows.Media.Imaging.BitmapImage.EndInit() at System.Windows.Media.Imaging.BitmapImage..ctor(System.Uri, System.Net.Cache.RequestCachePolicy) at Daybreak.Gooey.SleekImage..ctor(System.Uri) at Dawn.Gooey.DawnWindow.OnLoaded(System.Object, System.Windows.RoutedEventArgs) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) at System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) at System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs) at System.Windows.BroadcastEventHelper.BroadcastEvent(System.Windows.DependencyObject, System.Windows.RoutedEvent) at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(System.Object) at MS.Internal.LoadedOrUnloadedOperation.DoWork() at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks() at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks() at System.Windows.Media.MediaContext.RenderMessageHandlerCore(System.Object) at System.Windows.Media.MediaContext.RenderMessageHandler(System.Object) at System.Windows.Media.MediaContext.Resize(System.Windows.Media.ICompositionTarget) at System.Windows.Interop.HwndTarget.OnResize() at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)

  1. Application Error 1

spoiler spoiler Log Name: Application Source: Application Error Date: 7/2/2024 2:26:29 AM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ---- Description: Faulting application name: OculusSetup.exe, version: 1.97.0.0, time stamp: 0x6632b1c5 Faulting module name: KERNELBASE.dll, version: 10.0.19041.4597, time stamp: 0xe77e2ab7 Exception code: 0xe0434352 Fault offset: 0x00140b92 Faulting process id: 0x2e28 Faulting application start time: 0x01dacc597bd3d92d Faulting application path: C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: 2d236814-9329-4595-a463-331f921c2a4c Faulting package full name: Faulting package-relative application ID: Event Xml: 1000 0 2 100 0 0x80000000000000 79577 Application ---- OculusSetup.exe 1.97.0.0 6632b1c5 KERNELBASE.dll 10.0.19041.4597 e77e2ab7 e0434352 00140b92 2e28 01dacc597bd3d92d C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe C:\WINDOWS\System32\KERNELBASE.dll 2d236814-9329-4595-a463-331f921c2a4c :::

  1. Application Error 2

spoilerLog Name: Application Source: Application Error Date: 7/2/2024 2:26:33 AM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ---- Description: Faulting application name: OculusSetup.exe, version: 1.97.0.0, time stamp: 0x6632b1c5 Faulting module name: KERNELBASE.dll, version: 10.0.19041.4597, time stamp: 0xe77e2ab7 Exception code: 0xc000041d Fault offset: 0x00140b92 Faulting process id: 0x2e28 Faulting application start time: 0x01dacc597bd3d92d Faulting application path: C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: e9a29fe3-f6d3-4e50-afa8-56100a08f8e7 Faulting package full name: Faulting package-relative application ID: Event Xml: 1000 0 2 100 0 0x80000000000000 79580 Application ---- OculusSetup.exe 1.97.0.0 6632b1c5 KERNELBASE.dll 10.0.19041.4597 e77e2ab7 c000041d 00140b92 2e28 01dacc597bd3d92d C:\Users---\AppData\Local\Temp\OculusSetup-4a1e1d83-cbde-43f4-b781-b2517c0be2a3\OculusSetup.exe C:\WINDOWS\System32\KERNELBASE.dll e9a29fe3-f6d3-4e50-afa8-56100a08f8e7
.

PS, if the only thing you can think of is "HURR JUST WIPE YOUR DRIVE AND DO A CLEAN OS INSTALL", fuck yourself with a pitchfork or I'll fucking find you and do it myself. That's reddit shit and you know it

UPDATE I'm seeing a lot of references to KERNELBASE.dll, as well as some kind of image drawing/color issue that I don't understand. If anyone has any ideas about those, I'd appreciate it

UPDATE 2 Found a log from the Oculus app its self in my appdata. Main take away so far is this line:

"System.OverflowException: The image data generated an overflow during processing. ---> System.ArithmeticException: Overflow or underflow in the arithmetic operation".

I remember looking up an exception code earlier and something came up about trying to divide by zero. Anyone have a clue here? It almost sounds to me like the Meta people just can't fucking code to save their lives (or careers, which I'm not to confident in right now).

 

I recently acquired a new MoBo, CPU, and RAM kit to upgrade my platform for the first time in just about a decade. What I failed to consider until now is the near requirement of a clean Windows install after the upgrade.

I want to retain as much of my personal files, installed software, Windows and Explorer settings, etc. as humanly possible after the reinstall, WITHOUT retaining any files/drivers that could possibly cause performance loss and/or conflicts. I also use Classic Shell, if that matters.

On Windows 10 Home x64, and my current C: drive is a 1TB SSD, and I plan on backing it up to a 4TB HDD I bought for data hording. GPU and other PCIe cards will remain the same, along with a stack of storage HDDs with various media files and installed software/games.

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