RandyLahey

joined 4 years ago
[–] [email protected] 1 points 2 years ago

funnily enough, the imperialism games, especially imperialism 2, are very fun and much more honest about what they are

but yeah the civ games certainly work as ruling class sims and i do still love them, especially when they embrace their board-gamey origins and dont try too hard for rEaLiSm

[–] [email protected] 0 points 2 years ago (3 children)

and in the first one, a 50% chance that your declaration of war would be overruled by congress, to represent the peaceful nature of dEmOcRaCy

ive always kinda wanted to write a bit of an essay on the intense liberal ideology baked into almost every facet of the civ series (and not just its laughable 'government types'), but never quite got around to it. theres so much, down to how nomadic and non-urban peoples are 'barbarians' to be destroyed so their land can be properly tamed, to the linear flow of technological and social progress as represented by government-allocated beakers or whatever, to even just the conception of the city as the atomic unit of human societal organisation, etc etc etc. and of course the complete lack of any vision of the future or 'victory' beyond either military or soft-power conquest of the globe, or liberal democracy in space for no discernible reason, like it cant even conceive of any greater goal for humanity, like it might as well be francis fukuyamas civilization

[–] [email protected] 0 points 2 years ago (7 children)

the sid meiers civilization series - the flow of world history as filtered through the mind of an apolitical 90s american nerd right at the 'end of history', with terminal western highschool textbook brain

and dont even get me started on sid meiers colonization...

[–] [email protected] 1 points 2 years ago

I hate to say it but similarities between broken, desolate cities in most zombie apocalypse movies just can’t be dismissed

on a picture of a cityscape that would look completely normal in most of the world

You are looking across into South Korea. This open space is the Joint Security Area which straddles the political border within the Demilitarized Zone. The physical border is where the light gravel turns dark denoted by the raised concrete line. Cross that line and you’ll be shot. The blue buildings are halfway in each Korea and by entering them, one can theoretically cross to the South. The large building ahead is the ‘Freedom House’, ironically housing a dozen surveillance cameras.

whoops when you forget that the scary orwellian building youre talking about is actually on the south korean side

[–] [email protected] 1 points 3 years ago

I particularly like the ones where they go through and spend millions on the redesign and millions more updating all their stationary and signage etc etc and it goes through hundreds of internal people and nobody says anything, and then the first person from the public sees it and says "that looks like a dick lol"

[–] [email protected] 0 points 3 years ago (2 children)

Given that so many logo redesigns cost huge amounts of money and end up being some minor change like this, I do wonder whether this isn't just kinda a standard thing to have pages of grandiose nonsense to justify paying millions for a change of font or whatever, and this was just the unfortunate one that got leaked

But yeah, absolutely phenomenal grift, it's hard not to be a little impressed

[–] [email protected] 1 points 3 years ago

o7 to all involved

[–] [email protected] 1 points 4 years ago

we did it guys we pushed him left