I do think the problem is rooted in Joss Whedon, or rather, movie studios looking at Avengers and thinking, "This, all the time." People got tired of Joss Whedon himself (among other problems with him), much less more corporate, soulless imitations.
I just found it by chance a couple years ago, and its entered regular Halloween rotation. It's also a very silly movie at times, but it has something to say. If it weren't played straight, it would undercut the whole thing.
I can't help but imagine that, if they tried to make it today, it'd just be noted to death by the studio. "Say less, quip more." Then you'd get a ho-hum vampire action-comedy with a whiff that it was something better in a previous draft... like Renfield.
Daybreakers.
First, it's a mid-budget movie, and Hollywood doesn't make much of those nowadays.
Secondly, it commits to a wild premise: vampires become the dominant life form in the world. It's fun, but the actors play it straight. If the tried to do that now, it'd be full of quips and winking at the audience rather than committing to the bit.
This is especially true with generic medicines.
The cheapest I can get Claritin in my nearest supermarket is 50¢—$1.12/pill.
The store brand can be as low as 7¢—37¢/pill.)
The CostCo version is 2 or 3¢/pill.
All of them are the same. 10mg of loratadine, highly regulated by the FDA.
They can differ with inactive ingredients, so maybe you'd like a syrup or something from a name brand. But it legally has to be the same active ingredients, in the same amounts, in the same forms.
I'd really like to give Monster of the Week a try! I really enjoyed when The Adventure Zone ran it.
Haha, thanks. I just meant that sentence at first blush, I know it's a reasonable position after that. :P
I'm not sure I'd like it, because I "got" Blades in the Dark, but realized it wasn't for me. It does what it does well, but my group and I didn't like so much the "one session, one job" paradigm, and it seemed too abstract at times. I read a comment that said narrative games are like writing with the other players, and it seemed to click. I might just not like that kind of approach, as a matter of personal preference.
But I might like DW2 more, as it incorporates more of a traditional style. That and, to be honest, I might love Blades and other FitD games with some light tweaking. I need to explore!
One near me got into trouble for their "In Trump We Trust" sign, because it violated town codes. It was a BIG ass sign. I never need ice cream so badly I'd put money in a fascist's pocket.
Also... how does anyone look at that sign and not immediately see that it's a cult?
My potentially controversial take is that metagaming is neither good nor bad. A metagaming problem is really just some other problem that rears its head through metagaming.
You can metagame and be a good player. It's like doing improv with dramatic irony. If you're prioritizing the gameplay and everyone's enjoyment, it's a useful tool.
If you're using it for the personal advantage of your character, though... that can also be fine. Some old-school games, especially dungeon crawls, are like strategy games testing the players as well as their characters.
It's when there's a disconnect between how people are playing the game that you get problems. If someone wants to play a strategy game while others want to play improv, and they're not thinking about what kind of approach is appropriate and when, that you get issues.
I have to admit I was kind of impressed seeing the way two scams worked together: the Hyperloop, and the Loop. People genuinely thought they were related projects because of the name and, I guess, the tunnels. So the Hyperloop made the Loop sound more exciting than it really was, and the Loop made it seem like there was progress towards the Hyperloop.
Of course, in reality, the Loop is just a shitty cab tunnel designed to financially and physically block local mass transit projects, while the Hyperloop is just bullshit vaporware designed to financially and politically block intercity mass transit projects.
Hoo boy. Against my better judgment, I'll wade into this pool.
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If voting for either party gets you the same result, fascists wouldn't be so focused on elections and trying so hard to take the vote away.
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Withholding your vote doesn't do anything. When has losing an election pushed either party left?
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Voting doesn't prevent you from engaging in other forms of direct action.
Both parties suck. People will needlessly suffer and die no matter who wins. But there are also people who will suffer and die under one party but not the other, and the same can't be said the other way around. Our democracy is fundamentally flawed, but voting is a tool at our disposal, and we're in no position to turn anything down.
New national parking platform
...if that means what I think it means, it's probably the worst of the lot.
Take it from an American: mandatory minimum parking will absolutely ruin your towns and cities.
"If you'd rather play D&D, are you willing to DM while I recharge?"
In my group, yes. :| We actually have plenty of players willing to run games.
That said, they're also willing to try out new games, so it all works out just fine. :)