Khrux

joined 1 year ago
[–] [email protected] 4 points 3 weeks ago

This is Call of Duty 22.

[–] [email protected] 2 points 4 weeks ago

I used to play call of duty way back in the day and fell off around the time Black Ops 2 came out, mostly because I felt like there are too many games and I didn't need another black ops.

There's now more Black Ops games than I've bought games this year.

[–] [email protected] -1 points 1 month ago

This is definitely a selfish opinion but people who block adverts or torrent being a small percentage of users can be a good thing.

If they lose even 5% of their userbase to Firefox over this decision, they'll find a way to make grand modifications to Google search and YouTube in a manner that stops you blocking ads from alternative browsers, and while I'm happy swapping to an alternative search engine, it'll definitely becometedious to sidestep Google's gaze.

But if it's 0.1% of people who swap due to this, and Google already don't care about the small percentage they lose to Firefox then I would rather sit under the radar and not be cracked down on.

[–] [email protected] 1 points 1 month ago

To be fair, modern AI voices sound pretty real. Making it artificial would have been a tell in it's own right.

[–] [email protected] 2 points 1 month ago

Long before ZA/UM closed, I was certain that we'd never see a new game of that quality again from the same studio.

I'm not confident any of these new teams will pull it off, but I'd rather have four attempts than one.

[–] [email protected] 8 points 1 month ago (3 children)

Also the toxicity that is implied to exist by this post is pretty rare really. Even back when I was using Reddit, toxicity generally sank to the bottom of comment sections, and even more so here. When I got into D&D close to the beginning of 5e, some online voices on YouTube for example carried this toxicity but nowadays, most voices are far newer and friendly.

In general, most people are more interested in what happens at their table instead of all tables, and the rules are just guidelines to aid that.

[–] [email protected] 8 points 1 month ago (1 children)

Microsoft will definitely have the power to bulldoze all other things named copilot, like Facebook did to meta. I'm still not over AI being a lame word now. I miss the time when it felt sci-fi and not like a corporate buzzword.

[–] [email protected] 5 points 1 month ago (1 children)

Which was a crazy lore addition considering hell and Satan are totally real in that world.

[–] [email protected] 31 points 1 month ago (4 children)

A pop star that has had an enormous rise to popularity this last year. By all accounts, she seems to be a very good person who's main controversies have been burn out and stress from becoming a household name overnight.

You'd probably recognise a fair few if her songs from just hearing them in public. A lot of songs from her album were very well received.

[–] [email protected] 7 points 1 month ago (2 children)

The most common cheat is probably gaining money or experience, but there have always been pretty extensive mod menus for GTA Online with tools from invincibility to making your vehicles rainbow, to randomly causing other players to explode or setting hundreds of muggers on them.

In 2015ish, I used to cheat, other than getting rich, all I was interested in doing was making an indestructible chrome bus with smoke trails that I'd drive around picking up players in, to teleport us all to North Yankton and back like a tour guide.

[–] [email protected] 4 points 1 month ago (3 children)

I deleted my comment because I came from the TTRPG network homepage and didn't realise I was responding to pathfinder. I gave quite a few D&D 5e specific examples and was a little worried people wouldn't be happy about it.

 

This is for D&D 5e.

I'm currently making a reoccurring antagonist NPC that is a master thief. It's CR 6 and I want it to be capable of making three attacks per round like multiattack but also have their thief subclass's enhanced cunning action with fast hands.

This would normally mean they'd get 3 attacks and a varying options for bonus actions, however I'd want them to be able to trade up to three if these attacks to have more uses of cunning action (this would of course stack the ability to dash 4 times per round but I'd just not do that while running the monster). They also have a special once per day ability that I'd want them to be able to swap a single attack for.

It got me thinking, instead of trying to make an unwieldy combination of multiattack, a special action and cunning action, could I just give them three actions?

The simple way this NPC works that I want them to pick 3 options from:

  • Dagger
  • Crossbow
  • Special action
  • Dash
  • Disengage
  • Hide
  • Make an ability check
  • Use an object
  • Use a set of tools

At this point, what do I actually lose from letting them take 3 actions? They aren't a Spellcaster so I'm not worried about them throwing out three fireballs or the like.

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