Die4Ever

joined 2 years ago
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[–] [email protected] 19 points 3 months ago

yea that sounds nasty

just don't patent anything, other companies build a product around an unpatented idea, then you patent it and sue them? now their entire product is ruined??

this makes no sense, that would mean the optimal play is to not patent anything until someone else starts doing it

[–] [email protected] 11 points 3 months ago* (last edited 3 months ago)

hidden just means it won't show up in the All feed, but you can still subscribe to see all the posts from them

so this is much softer than defederation, and it's per community instead of an entire instance

[–] [email protected] 1 points 3 months ago

they had a bit of a late start, but now the stream is live with 11 minutes remaining on their countdown

https://www.twitch.tv/gamesdonequick

[–] [email protected] 1 points 3 months ago

I'm excited for the Mario NES trilogy, Ori and the Blind Forest, and Sonic 3 & Knuckles

[–] [email protected] 48 points 3 months ago (4 children)

When my Lemmy instance is down (which is very rare, much more stable than Reddit), I just browse via a different instance!

[–] [email protected] 3 points 3 months ago (1 children)
[–] [email protected] 2 points 3 months ago

I'm not sure, you should definitely report that as a bug on the GitHub though

[–] [email protected] 1 points 3 months ago (4 children)

I think it was fixed in 0.18.5 yea, I guess there could be some system to trust other moderators from other instances but then it's basically the same as it is now lol, where trusting==appointing moderators, really the same thing

[–] [email protected] 6 points 3 months ago (1 children)

defederation is an admin action not a moderator action, and there are much fewer admins than there are moderators, so the workload would be a concern

[–] [email protected] 11 points 3 months ago* (last edited 3 months ago) (3 children)

Doesn't your suggestion mean that a user from a small instance or their own instance can make a bunch of garbage posts (or even illegal posts) and then a moderator from every single other instance will have to delete their posts separately? That's a ton of repeated work, and really opens up Lemmy to abuse.

[–] [email protected] 3 points 3 months ago (7 children)

Currently, communities are created and hosted on a single instance, and are moderated by moderators on that instance.

You can be a moderator of communities on different instances, my account here on programming.dev is a moderator of communities on other instances such as lemmy.ml

[–] [email protected] 2 points 3 months ago

yea tlnet is perfect, thank you! subscribed

 

A fun remix from the Flexing Habitual album

 

Throwback Thursday! Here's another Rephlex classic from the 90s, in honor of Squarepusher being our community's new icon and banner image.

 

New video from The Cellar [Taigen Moon]

In 1998, after FMV had already been buried, the last hero of the failed genre hit the shelves... and no one played. And those who did, didn't like it. This is Tender Loving Care, with John Hurt!

Family Friendly Edition of this video here: https://www.youtube.com/watch?v=cr09faqcU-w

(The original upload is age restricted, so I've created this new, family friendly version! Watch it with your kids!)

 

A 1 second improvement over the previous record by Connor Fitzgerald.

I finally put the theorised "grenadejump off the ogre" strat to the test, and it worked wonders. I did have some issues with the slope in the zombie room, so I decided to find a better alternative - a sliding grenadeboost off the zombie - that turned out to be quicker as well. I also found the last room to be slow in Connor's demo, and figured out quickly that you can bounce a grenade off the pillar, so when the main button gets hit the grenade explodes in front of the zombie just as the wall lowers. A bit rough in some spots, but unless new strats are found this is staying at 29.

Here's a Quake Speedruns Explained video about this record: https://www.youtube.com/watch?v=ekUscpJbIak "RIP My Last Golden-Age Quake Run..."

 

cross-posted from: https://lemmy.zip/post/20418581

 

cross-posted from: https://lemmy.zip/post/20418581

 

cross-posted from: https://lemmy.zip/post/20418581

 

Cylobian Sunday! This playlist is Previously Unavailable On Compact Disc (1998), but this track is from Kinesthesia Volume 1 (1993)

https://www.discogs.com/release/990-Kinesthesia-Kinesthesia-Volume-1

I used the original longer version "Triachus (Aphex Twin Mix)" instead of the version from 26 Mixes For Cash, unfortunately the audio quality is a little lower here.

Normally "Previously Unavailable On Compact Disc" ends with "Durftal" as track 13, but I added more tracks from the source releases that weren't part of the CD release for the sake of completeness. These tracks are pretty rough though lol. I used Discogs for the info:

Compilation of tracks previously released on following only-vinyl records:

Tracks: 1/9/10/11 taken from Kinesthesia Empathy Box (Remixes)[CAT 022].

Tracks: 2/7/8 taken from Kinesthesia Volume 2 [CAT 014].

Tracks: 3/5/6 taken from Kinesthesia Volume 1 [CAT 011].

Tracks: 4/13 taken from Cylob Industrial Folk Songs [CAT 015].

Track: 12 taken from Mururoa Project [STOP 1 T].

All tracks written and produced between 1993 and 1995.

https://www.discogs.com/release/13964-Cylob-Previously-Unavailable-On-Compact-Disc

And since it includes tracks from Empathy Box (Remixes), it seems relevant to also mention the original Empathy Box release

https://www.youtube.com/watch?v=tT-OycUpo74&list=PLZBQ5U70ekuHjclewtPaI7an1fsbyQ8DX&index=1

I actually haven't listened to the whole thing yet, but maybe I'll post one of these tracks for next week's Cylobian Sunday.

 

Happy 20th anniversary to Doom 3! Everyone remembers this game for the tech (programmable shaders, render-to-texture'd normal maps, realtime stencil shadows), but this was also a great horror game! And the story was written by Matthew Costello, who also wrote the stories for The 7th Guest and The 11th Hour!

(IMO the BFG edition makes the game worse by removing the tension of using the flashlight, the levels were designed for the original flashlight switching mechanic. Use a source port like dhewm3 for playing on modern computers.)


Wikipeda Synopsis

Doom 3 is a 2004 survival horror first-person shooter video game developed by id Software and published by Activision. Doom 3 was originally released for Microsoft Windows on August 3, 2004, adapted for Linux later that year, and ported by Aspyr Media for Mac OS X in 2005. Developer Vicarious Visions ported the game to the Xbox, releasing it worldwide on April 4, 2005.

Doom 3 is set on Mars in 2145, where a military-industrial conglomerate has set up a scientific research facility into fields such as teleportation, biological research, and advanced weapons design. The teleportation experiments open a gateway to Hell, resulting in a catastrophic invasion of the Mars base by demons. The player controls a space marine who fights through the base to stop the demons attacking Mars and reaching Earth.

Doom 3 is the first reboot of the Doom series, ignoring the events of the previous games. Doom 3 utilizes the id Tech 4 game engine, which has since been licensed out to other developers, and later released under the GNU General Public License v3.0 or later in November 2011.

Doom 3 was a critical and commercial success; with more than 3.5 million copies of the game sold, it was the most successful game by developer id Software up to that date. Critics praised the game's graphics, presentation, and atmosphere, although reviewers were divided by how close the gameplay was to that of the original Doom, focusing primarily on simply fighting through large numbers of enemy characters. The game was followed by Resurrection of Evil, an expansion pack developed by Nerve Software, in April 2005. A series of novelizations of Doom 3, written by Matthew J. Costello, debuted in February 2008. An expanded and remastered edition titled Doom 3: BFG Edition was released in the fourth quarter of 2012. It has been ported to various platforms, including some which enable portable and virtual reality gameplay.


Videos

John Carmack Announcing Doom 3 at MacWorld 2001 - "The final unification of lighting and shadowing across all surfaces in a game."

Doom 3 - 16 Years Later: An LGR Retrospective

The Making of Doom 3 and the History of id Software


Links

IGDB Page

MobyGames Page


About [email protected]

This community is for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

Post #1: [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)

Post #2: [Retro Platinum] Teenage Mutant Ninja Turtles (1989-05-12)

Post #3: [Retro Silver] Street Fighter III: 3rd Strike (1999-05-12)

 

Excerpt from a well-known TV show hosted and created by Stewart Cheifet featuring George "The Fat Man" Sanger, the same year he was composing for Putt-Putt Saves The Zoo. It discusses one of his biggest contributions to game audio, "Fat Labs" certification, and Putt-Putt Goes to the Moon makes an appearance.

Full episode can be found here: https://archive.org/details/CC1218_greatest_games

 

Throwback Thursday, with another from Rephlex. This track was also part of the Rephlexions compilation https://www.youtube.com/watch?v=mHETJs4Avgc&list=PLzu6wiIkdZPzhFbnn6p2sZYokiPpcmKf9&index=16

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