Die4Ever

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[–] [email protected] 2 points 6 months ago (2 children)

then I wonder what the cutoff is for "low power charger" because I don't think I've ever seen that, it could probably stand to be increased a bit

[–] [email protected] 42 points 6 months ago (24 children)

there was a discussion about this same post before, I'll just copy paste my comment...

That post complains about not being able to view/manage images hosted by your instance, but v0.19.4 already fixed that last week? So that kinda disproves them saying the Lemmy developers didn’t want it to be possible. Also the post complains about the amount of storage used by caching images but that was also fixed/improved in v0.19.4

[–] [email protected] 16 points 6 months ago (4 children)

below 5W, then the charger is considered “slow,” and the message “charging slowly” is shown on the lock screen. If the power is above 7.5W, then it’s considered “fast,” and the “charging rapidly” message is shown instead. If the power is between 5 and 7.5W, then the charger is seen as “normal,” and the lock screen simply says the phone is “charging.”

Seems to be a purely cosmetic change. I was wondering if the OS has any different behavior when charging quickly (like being more aggressive with running background processes, and running updates/backups) but the article didn't say anything about that.

If my phone was only charging at 5 or 6W I'd want to know the charger is garage. That might not even be enough to use the phone without losing battery. What they really need is to rename "slow" to "very slow", and then 5W to 7.5W could be considered the new "slow". The intent being that "very slow" is problematically slow (maybe the OS scheduler could pretend the phone is not charging). And "slow" charging would just be for mild inconvenience.

If only the phone could just tell me the actual number of watts it's charging at lol. Even if it's rounded and averaged.

[–] [email protected] 1 points 6 months ago

although there have been some bugs in Lemmy web UI after the recent update

OP is on lemmy.world, so still using v0.19.3 which doesn't have the bug

[–] [email protected] 3 points 6 months ago

Rossz is one hell of an album! Unfortunately I haven't been into the new VSnares releases for a past few years.

[–] [email protected] 2 points 6 months ago (1 children)

The Summit app allows that

[–] [email protected] 2 points 6 months ago

I love Ceephax, btw we have the community [email protected] feel free to crosspost and also subscribe there

[–] [email protected] 3 points 6 months ago

something that didn't get mentioned but I think is nice, the Chat view has been fixed!

https://github.com/LemmyNet/lemmy-ui/issues/1639#issuecomment-2172090390

I believe it was fixed here https://github.com/LemmyNet/lemmy-ui/pull/2480

it even allows sorting in either direction, you can do Chat view with New or Old sort!

[–] [email protected] 60 points 6 months ago* (last edited 6 months ago) (5 children)

I think it's just a comparison because during the Reddit Exodus people often suggested Discuit instead of Lemmy because ActivityPub is "too complicated". So I guess this is a good demonstration that federation really is our best hope at replacing the big billionaire social media platforms.

As another point of reference vs Discuit's 6,787 registered users, Lemmy has 1,904,195 registered users. Kbin has 66,175, and Mbin has 5,453 registered users.

[–] [email protected] 9 points 7 months ago* (last edited 7 months ago)

yea it's just by URL, I think currently (v0.19.4) there's a bug where it doesn't count bot posts

https://github.com/LemmyNet/lemmy/issues/4803

[–] [email protected] 22 points 7 months ago

ReVamped is such an obviously good name lol

[–] [email protected] 1 points 7 months ago

AfreecaTV finally has an English website! watch here: https://www.sooplive.com/gslenglish

9
Cylob - Unrequited (2004) (www.youtube.com)
submitted 8 months ago* (last edited 6 months ago) by [email protected] to c/[email protected]
 

Beautiful song for a Cylobian Sunday! I'm still on a real Cylob kick, it's been hard to avoid posting too many in a row lol.

Some other highlights from this playlist are Inseminoid, Kyoto, We Never Said Goodbye, Total Information Awareness, and Relent.

 

The Cutscenes are out of order in the Game. Here is the Cutscenes in order as told in the book, The 7th Guest: A Novel by Matthew J. Costello. Cropped the black borders with only a small loss of quality.

 

cross-posted from: https://programming.dev/post/13009800

This is the fastest time since the release of v2.6 (which had a bunch of additions and changes that slowed down the speedrun for everyone) so we're calling this the new world record speedrun in this post-v2.6 era. This was played on v2.6.3.6 Alpha.

Nitram came on to the scene very quickly getting sub-2 hour runs with a totally different strategy than we've been doing. Previously we were focusing on running past everything as quickly as possible and hacking all computers in our path. But Nitram starts the game with lots of looting, more careful combat with less deaths, and typically not getting the Computer skill until the end of the game or not at all! In this run he got Computer skill right at the very end (1:38:57 in the video) because of Silo. I guess since he found the computer right away he didn't have time to find the datacube before finding the computer.

It is yet to be seen if the minimal, run past everything approach can beat this time in v2.6+, we will have to wait and see if other runners attempt it or follow this strategy. But it is exciting to have such a shakeup in the meta, and it seems the Randomizer is currently balanced enough to allow these completely different strategies to be viable even for the speedrun.

The previous world record was 1:28:02 by Ramisme in v2.5.4, about 5 months ago: https://www.youtube.com/watch?v=lN7GkIGILwk

(And yes, we have our own version of LiveSplit built right into the game's HUD. It autosplits and removes load times.)

 

This is the fastest time since the release of v2.6 (which had a bunch of additions and changes that slowed down the speedrun for everyone) so we're calling this the new world record speedrun in this post-v2.6 era. This was played on v2.6.3.6 Alpha.

Nitram came on to the scene very quickly getting sub-2 hour runs with a totally different strategy than we've been doing. Previously we were focusing on running past everything as quickly as possible and hacking all computers in our path. But Nitram starts the game with lots of looting, more careful combat with less deaths, and typically not getting the Computer skill until the end of the game or not at all! In this run he got Computer skill right at the very end (1:38:57 in the video) because of Silo. I guess since he found the computer right away he didn't have time to find the datacube before finding the computer.

It is yet to be seen if the minimal, run past everything approach can beat this time in v2.6+, we will have to wait and see if other runners attempt it or follow this strategy. But it is exciting to have such a shakeup in the meta, and it seems the Randomizer is currently balanced enough to allow these completely different strategies to be viable even for the speedrun.

The previous world record was 1:28:02 by Ramisme in v2.5.4, about 5 months ago: https://www.youtube.com/watch?v=lN7GkIGILwk

(And yes, we have our own version of LiveSplit built right into the game’s HUD. It autosplits and removes load times.)

 

New world record of 33m 39s 350ms, beating the 33m 45s 550ms from 11 months ago by maibaRTA

 

I know this community for UT99 but I thought this community might want to see this or know about the new community [email protected]

cross-posted from: https://programming.dev/post/12903180

New Crowd Control mutator for UT2004 by TheAstropath

https://mods4ever.com/

 

New Crowd Control mutator for UT2004 by TheAstropath

https://mods4ever.com/

 

Doom 2 Map 01 Pacifist in 0:04.97 by 4shockblast here: https://www.youtube.com/watch?v=Qm9aT2p7KxI

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