Ashen44

joined 1 year ago
[–] [email protected] 14 points 3 days ago

is this what they mean by flaming homosexuals?

[–] [email protected] 5 points 6 days ago

Oh boy, I have so many game ideas that I would love to make, but they're all so complex I would either need a full game studio or the determination of the dwarf fortress devs.

  • A fantasy civilization builder in a massive open world. Think stellaris, but on the ground with magic rather than in space with spaceships, where you essentially design a civilization from the ground up, with countless different options for said civilization, and with a massive world to explore full of events and discoveries and other civilizations to interact with. As an example of what I would like to see, you could play as dwarves who live fully underground and end up finding the buried body of a massive god, which they must deal with the consequences of. Or you could play a nomadic civilization that progresses from living out of horse-drawn carts to constructing massive vehicles which they build entire cities on the back of. Maybe those vehicles are actually living creatures, or magically animated constructs. I absolutely love the wildly different civilizations you can create in stellaris and the stories they create, but I always wanted something somehow even more sandboxy, plus I love magic and fantasy so I wanted to mix that in.

  • An extremely in-depth survival game with a focus on interactivity. Another genre of games I deeply enjoy is survival games that really make you survive. Two examples of this are the excellent games Stationeers and Vintage Story. The first game has a major focus on interconnected systems and full simulation, while the second involves a series of realistic and in-depth yet largely separate systems. I've always imagined some combination of the two, a deeply simulated world where everything interacts with everything else, and yet each individual system is extremely in-depth and meaningful. I would hope that this would enable extremely creative problem solving, such as you might find in the newest Legend of Zelda games, yet much more meaningful as now it is actually necessary to your survival. There are some more specific touches that I would personally add to such a game such as separating it from our world, and placing it in a fantasy world with radically different animals and environments, which I believe would open up more opportunities for unique and fun game mechanics when no longer restrained by realism. This is more of a pipe-dream but I would also enjoy if the in-depth systems were so in-depth that mastery of said system would require significant effort, without it getting stale. Combine this with highly intelligent NPCs that you as a player could work with and you could realistically form a village in which you as the player would fulfill a single role, such as being a farmer, or blacksmith, or scholar, without it getting boring, even if you're playing singleplayer.

  • Lastly, I've been rolling around the idea of an RPG in which the classes are all so different that they feel like playing different games. This came about from frustration with Final Fantasy XIV, where it felt like the only thing that changed when I changed classes was the order in which I press my buttons. I've had ideas such as a summoner who plays the game like an RTS, or an alchemist who gathers ingredients and crafts various potions and tools to use in battle, or a bard who casts spells to a beat almost like a rhythm game, or a fighter who dances with his opponent with parries and dodges and counterattacks. Admittedly this game is a much looser concept than the previous two, but I'm mostly just tired of games where class choices feel more like cosmetic options than like actual meaningfully different playstyles.

[–] [email protected] 2 points 1 week ago

over the garden wall soundtrack spotted

I don't know most of those so I can't really get a grasp on your tastes but I'll throw a few albums I really like into the ring anyways!

Ruin - The Amazing Devil The Search - NF Everything is Wrong - Lincoln Needle and Thread - Roland Faunte Starbound Orchestral - Curtis Schweitzer Smile! :D - Porter Robinson Dark Matter - Les Friction

I tried to pick some stuff that was really all over the place, hopefully something in there speaks to you

[–] [email protected] 3 points 2 weeks ago

Played the early access on ps5, it ran shockingly well, even if the graphics had to take a serious hit on performance mode. I'm cautiously optimistic for the pc performance!

Ttust me, you're all in for a treat! The combat feels soooo nice, a fantastic mix between the "cinematic" combat from world and the fluidity from rise! Plus of course it's just nice to have more monster hunter at all.

[–] [email protected] 5 points 3 weeks ago

He's just doing some colon cleansing!

[–] [email protected] 1 points 3 weeks ago (1 children)

That octopus monster looks freaky! I wonder if it's gonna be an elder dragon like nakarkos or if it's a new classification?

Speaking of classifications, that's two bird based monsters that are classified as brute wyvern instead of bird wyvern now! I get it, they use the brute wyvern frame rather than the raptor frame, but it's still a little funny.

[–] [email protected] 17 points 3 weeks ago

right, but if you do that I think it's on you to explain why you have that many hours and yet are still leaving a negative review. This comic is specifically parodying the people who don't provide that context and thus leave it open to interpretation

[–] [email protected] 39 points 3 weeks ago (1 children)

I was actually really disappointed when I got my prescription, because I went home and tried it, and I felt nothing. From how other people describe it, I thought the clouds were gonna clear, the angels were gonna sing, and I would be reborn a new person. I genuinely thought the medicine wasn't doing anything.

Anyways I then proceeded to play a colony sim for 12 hours straight without getting up or getting distracted even once so I think the medicine did something lmao

[–] [email protected] 3 points 1 month ago (1 children)

I'm a real youngster here, so my first final fantasy game was 16, but I really loved it so I picked up 14 and 7 remake. I never really got into 14 because MMOs, but 7 was an absolute blast! I've got rebirth and 16 lined up, but lately I've been getting more and more into retro RPGs so I've been considering going back and playing some of the older titles. I've heard tons of good things about 6, but I wonder if anyone else has any recommendations?

[–] [email protected] 3 points 1 month ago (1 children)

Monster hunter mentioned!

I really want to tell you to give rise a try because the sunbreak expansion is absolute peak monster hunter, but I agree that february 28th release date is creeping up way too fast...

 

hold the bar, ȩ̸̛̛̪͖͈͔̗͉̟͉͖̙̙̮̺̹͚̿̿̋̐̉̅͘x̷̨̧͚̝̖̝͑̏̈́͌̀̏̑̇̽̈́̂̈̚͝p̴̡̨̖̦̰͕̭͊̆̃̓̽̒̂é̵͉̜͓̣͍̥̮̻̄̌̉͆̑̉͆̊͋̊̀͠͠r̶̭͎̳̫̥̯̜͙̤̻̬̦͇̅̏͂̎̏͗̓̃͛̀̽͜͜͠͝ͅi̶̢̦̳͍̣̺̭̋̂͗ĕ̵̡̫̻͓͉̳͖͖͕̗͎̜͜ͅͅn̵̘̞̩̆̔͗̆̂̊̀̍̍c̷̼̥̦͉͙̋͒̆̂̚ë̴̳̚ ̵̨͔̘̳̲̜̟̈̄̾̅͊̇̿͂͌́́͠͠t̶̜̻̤̜͓̥͍̭́̈́̊̃ḩ̴͎̭̦͖̼̭̻̦͚͓̌̀̏̾̾̎̊͐̃̐͜ͅe̴̡̛̯̬̙̟̗̰̮̘͍̘̓̏͐̉̑̊͌̊͛͋̏ ̵̛̹̤̯͈̖̊͊̓̑̉͌̂̓̉̇̑͝ͅv̵̦̭̞͓̖̖͔̬͔͈̼̰̱̦͔̈́̀͜o̸̧̧͙̫̘̭̪̙̝̳͍̰̖̪̲̿̔̿͑̆̾̎̆͑̃ỉ̷̩͙͉͒̈́ͅd̴̡̥̗͇͍̲̻̱͕̎̍̽̏̍͐̅͗̑̐͌̕, profit?

822
submitted 8 months ago* (last edited 8 months ago) by [email protected] to c/[email protected]
 

Outer Wilds changed my life then Tunic changed it again

Edit: Game Recommendations by the people in the comments:

And some game recommendations by me to add on to the post:

  • Taiji
    • A 2D puzzle game where you slowly unravel how to solve each different element of the puzzles, eventually culminating in a massive puzzle gauntlet. Basically identical in concept and execution to The Witness, but still very much its own unique and fun game.
  • The Golden Idol
    • A puzzle game where each level you must examine a scene to figure out exactly what happened, eventually piecing together the full story over several levels. Don't let the art style put you off, it's an incredibly well done game. Most similar to Return of the Obra Dinn in concept.
  • Stories: The Path of Destinies
    • an action RPG with a branching choice-driven storyline, but not every story has a happy ending... You'll piece together the true story over multiple playthroughs and eventually find the one true path. It wasn't a particularly life-changing game but it was still a lot of fun and worth checking out if it sounds interesting!
 
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