Perhaps garbage collection is the wrong term to use as it dosen't happen at runtime (I wasn't sure what other term to call what Rust does). But Rust does provide a abstraction over manual manual memory management and if you are experienced with Rust sure you can probably visualize where the compiler would put the malloc and free calls so it is kind of a mix where you do technically have control it is just hidden from you.
Edit: It seems the term is just compile-time garbage collection so maybe you could consider it falling under garbage collection as an umbrella term.
For navigating files quickly fzf is pretty much crucial to my workflow. Being able to get my home directory to the directory of the project I want to work on in two seconds flat is such a nice feeling after manually typing the path in for months. https://github.com/junegunn/fzf