this post was submitted on 07 Oct 2023
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IWW and syndicalism

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[–] [email protected] 36 points 1 year ago (1 children)

Good for them, it's wild that the people actually making the products happen with all the technical expertise don't have any say in how the company is run.

This is one of those cases where the developers are the sole reason the company is even able to exist, and they're still treated like dirt.

[–] [email protected] 24 points 1 year ago (1 children)

It's kind of a paradox that gifted coders, designers that made the Witcher series were forced to squeeze out cyberpunk before it was ready. And then take the backlash. Just like animator's hired by marvel.

[–] [email protected] 11 points 1 year ago

Yeah the amount of dev hate in general is wild, it was especially crazy for CDPR and cyberpunk. It’s idiotic how many people don’t realize that it’s execs who make decisions on release dates and cutting features, not the devs who are working on the game

[–] [email protected] 24 points 1 year ago

Unions don't stop layoffs, but this is still a strong move and probably the most likely to succeed. Cdpr needs to find new income now that they don't have a game on the horizon, so they need devs to produce.

Literally, the power is in the devs' hands here. cdprs only option is to either work with the union or lay them all off and then not release any new products and go bankrupt.

Hopefully, it spreads to more European countries and becomes normal business for games to be made with unions in Europe

[–] [email protected] 22 points 1 year ago (3 children)

Enshittification needs to be named word of the year.

[–] [email protected] 5 points 1 year ago

For me, it already is.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

I LOVE that word.

[–] [email protected] 5 points 1 year ago

jesus how many game dev companies have laid people off now? i just saw telltale laid off some, and like 2 others did very recently too

[–] [email protected] 1 points 1 year ago

Good on them