a game I made in 1995
a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio
FTFY
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a game I made in 1995
a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio
FTFY
RIP Bullfrog (Theme Park, Theme Hospital, Dungeon Keeper etc.)
Yeah, EA has done more to hurt game devs than pirates have. "Salary means we don't have to pay overtime!"
Or Nintendo:
"Stop pirating our old games!!!!!"
Okay, then sell me one of your old games.
"No."
"You wouldn't download a car, would you?" ... yes. Yes. I WOULD. Not that we can 3d print cars just yet. but I would in a heart beat if I could.
You wouldn't download a car, would you?
Movies studios now trying to download actors.
Unions stepping up to the at for us all.
Borderlands lets you download a car, that's the second best way of getting a car in the game
I'm fine spending money for a quality product.
Quality product. Not DRM-laden, always-online, unoptimized garbage that pushes microtransactions in my face. It's not a price problem; it's a service problem. If I'm going to get a shittier experience as a legitimate customer, piracy is the smart thing to do.
I don't pirate those either. I just don't waste my time with them.
It's probably not even made by EA but some company that made good game before being acquired by EA
Should be Nintendo, not EA. Fuck EA and all, but at least they don't kick up a big fuss when someone aquires games they don't sell anymore.
Or steal code from the community they're busy suing...
EA are definitely the bigger problem as far as I'm concerned though.
Oh for sure but for this meme about pirating old games, no one else is worse than nintendo imo
I don’t pirate indie games, small-budget movies, or music from unknown bands. I hurt major corporations specifically.
Never pirate from indie developers. But for giant companies, pirating is a drop in the bucket for their revenue.
Is it really a victimless crime to go to archive.org and download yourself a copy of the never before released yet still fully completed Thrill Kill for PlayStation? Of course not, you need to think twice about the company that canceled the game and any bonuses the developers were promised, and didn't even tell them about it, with the developers themselves having to learn about it from IGN.
looking back i'm definitely guilty of pirating some indie games
Image Transcription:
A four-panel comic by mygumsarebleeding.
The first panel shows a person with short, black hair, wearing a black shirt with the EA logo on it. They are talking to a person with long, black hair who is wearing a red shirt and facing away, arms folded. The first person is saying "I'm so sorry honey".
The second panel shows the first person from the first panel speaking to two smaller people, both wearing red and sitting at a table with their heads in their hands and empty plates in front of them. The person is saying "I'm sorry my children...".
The third panel shows a close-up of the person saying "There will be no food tonight".
The fourth panel shows an even closer view of the person's face, lines under his eyes indicating distress as he says "Somebody pirated a game I made in 1995".
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More like Nintendo
I just spent the night on my first emulator playing F-Zero Gx. I'm so sorry children :(
This is my fault. I haven't downloaded any premium content for my 1984 Summer Olympics game on my Apple ][c.
(Which for its time, was an amazing game)
I just downloaded exodos and bankrupted thousands of people
If it's EA then "skimmed profits off the top of" is probably more accurate than "made".