this post was submitted on 15 Oct 2024
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Gaming

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[–] [email protected] 8 points 1 day ago

subnautica does this and it's awesome

[–] [email protected] 8 points 1 day ago (1 children)

Like in Hogwarts Legacy? Or your Witcher senses in TW3? Oddly I've only noticed it really with AAA games

[–] [email protected] 6 points 1 day ago

That's because it's the easy way out for those studios. Can't design the macguffins so they're interesting to find no sir. They've got to be well hidden, but that makes it too difficult for the player and we can't have that! Better implement the Macguffin Highlighter Pulse™ to lead them right to it!

[–] [email protected] 7 points 1 day ago

I hate picking up items. Oh I always stacked the pull in ability in kingdom hearts.

[–] [email protected] 5 points 1 day ago

Assassin's Creed? I mean, it wasn't the button but it did have the "vision".

[–] [email protected] 4 points 1 day ago

Looking at you Horizon ZD/FW.

[–] [email protected] 3 points 1 day ago

I’m replaying Baldurs Gate for the first time in, what, 20 yrs? EE. As old and basic as the game is, I can either tap the tab key once to flash a silent light up of everything lootable in the room and leave it at that. Or. There’s a button to click on the side bar that just leaves it on all the time.

This is the way. I don’t want to go all Witcher or do that god awful Dragon Age 3 search with that pulse noise. No annoyance. No sprained pinky. Just one click and done.

[–] [email protected] 1 points 1 day ago

Peter tingle.

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