401
submitted 16 hours ago by [email protected] to c/[email protected]
top 50 comments
sorted by: hot top controversial new old
[-] [email protected] 1 points 22 minutes ago

That don't look like Takeshi's Challenge

[-] [email protected] 3 points 1 hour ago

Why can't a turtle swimm?

[-] [email protected] 42 points 6 hours ago* (last edited 6 hours ago)

Sorry about the PTSD, but....

[-] [email protected] 4 points 2 hours ago

I watch a streamer who mastered speed running dozens of NES games. He says Battletoads was the hardest game to learn. Just getting through the game, not even pushing for a fast time, was extremely challenging. Much harder than TMNT 1 or Ninja Gaiden.

[-] [email protected] 7 points 3 hours ago

I have never met anyone that could beat this level. It’s like it was made to sell the Game Genie.

[-] [email protected] 1 points 15 minutes ago

I only got it by state save scumming in zsnes, and even then it was tough not to save yourself into a corner.

[-] [email protected] 7 points 3 hours ago* (last edited 3 hours ago)

You have to memorize the level and jump a bit before that one tricky one comes on screen.

[-] [email protected] 5 points 3 hours ago

Child me could beat it after hours of repeated attempts and running out of continues.

Adult me went back after a decade. The muscle memory was still there and I beat it on the first try. I probably got about an 80% success rate on first attempts now. But level 4 and beyond I'm terrible.

[-] [email protected] 10 points 6 hours ago

Aww yeah. I'm gonna call Gold and Silver Pawn and see if they have this classic in stock.

[-] [email protected] 3 points 5 hours ago

I need to find an emulated version of this. Mine was faulty and always glitches as soon as you finished this stage so I never got to see neyond it for more than a few seconds. I've always wondered what was there!

[-] [email protected] 9 points 4 hours ago

Elden Ring felt pretty easy. The first 10 hours were brutal, but once I adjusted, it was pretty easy.

[-] [email protected] 1 points 42 seconds ago

Try level capping at 80. Makes the DLC difficult. Also makes you summonable by me, which I could really use right now.

[-] [email protected] 10 points 5 hours ago* (last edited 5 hours ago)

I forget which platform it was, but one version of that TMNT game was literally impossible because someone fucked up the distance of a jump in one of the sewer levels, making it an impossible jump to make.

I had it on PC as a kid and it was hard enough just reading the codes out of the booklet using that piece of red cellophane to get the fucker to start up lol

[-] [email protected] 6 points 4 hours ago

Are you thinking of that one small gap where you have to just walk over it without jumping, and trying to jump makes you fall?

[-] [email protected] 2 points 1 hour ago

Ah, fuck I thought of that damn jump. I spent months trying to get over it, until someone found that it was small enough that you could walk over it.

[-] [email protected] 4 points 4 hours ago* (last edited 4 hours ago)

I think so. On the working versions you can just walk across but on the broken one it's too far to do that and jumping makes you hit the ceiling and also not make it. Though it's been a while since I've both played it or seen the little videos pointing out the error on one of the versions.

[-] [email protected] 8 points 3 hours ago

Pretty sure it was the PC port of TMNT. On NES there's a very difficult jump, and on PC the gap is too wide.

It's not the annoying gap that can be walked over.

[-] [email protected] 28 points 7 hours ago

Elden Ring isn't even the hardest Soulslike

[-] [email protected] 24 points 7 hours ago
[-] [email protected] 10 points 5 hours ago

This was certainly the hardest part of the game due to the controls, but it still pales in comparison to actually difficult games of the era that were designed to take quarters first, provide gameplay later

[-] [email protected] 6 points 5 hours ago* (last edited 5 hours ago)

Oh yeah, for sure. Ghosts'n Goblins comes to mind.

[-] [email protected] 6 points 5 hours ago

I never could defuse all the bombs at the dam.

It's s one of my biggest regrets from childhood. Right up there with the rest of my early traumas that have guided my life in major and subtle ways.

[-] [email protected] 9 points 7 hours ago* (last edited 7 hours ago)

Duck Hunt anyone ?. I think I got to middle 20s level. I hate that dog for mocking me on my last level before dying. I almost wish there was a game where I could shoot that dog instead of the ducks.

[-] [email protected] 36 points 10 hours ago

Lion King on SEGA Genesis?

Takeshi's Challenge?

Dragon's Lair?

Ninja Gaiden?

Marble Madness?

Battletoads?

[-] [email protected] 17 points 8 hours ago

Fuckin battletoads. WAY harder than turtles.

[-] [email protected] 5 points 7 hours ago

R.C. PRO-AM brought it to a new level. It was really difficult, but super rewarding to progress to new phases of the later levels. They kept introducing new elements as you progressed. That was so much fun.

[-] [email protected] 2 points 3 hours ago

I never realized collecting the flashing blocks upgraded your car until having the game for a year. Then I was pissed everyone else upgraded as well.

And what the living fuck was the deal with the car that just went “I’m off! See ya!” and somehow won the race in hyperdrive?

[-] [email protected] 1 points 2 hours ago

Those were some really good moments a long time ago. Thank you for feeling the same way.

[-] [email protected] 15 points 9 hours ago* (last edited 9 hours ago)

The hardest game is probably just a random game that no one knows about

I would like to submit this game as the hardest one

[-] [email protected] 2 points 3 hours ago

Hardest game is Tetris. No matter what, you always lose.

[-] [email protected] 4 points 1 hour ago

Someone actually beat Tetris in the NES earlier this year. I mean beat, as in into submission. They got far enough that the game couldn't handle the progression anymore and crashed.

[-] [email protected] 3 points 7 hours ago

Solomon's Key was the OG escape room puzzle game. The creators must have had so much designing all those rooms while laughing at the future me dying and restarting over and over.

[-] [email protected] 17 points 11 hours ago

Ghosts n Goblins say what?

[-] [email protected] 8 points 9 hours ago

Right? The studio behind it openly admitted that Ghost and Goblins was made to be a quarter eater at arkades.. it was built to be unbeatable

load more comments (1 replies)
[-] [email protected] 6 points 9 hours ago

No one has died of dysentery I guess…

load more comments (1 replies)
[-] [email protected] 4 points 8 hours ago* (last edited 8 hours ago)

I remember the angry video game nerd playing this…and the end of the video got me. It’s frustrating just to watch.

Edit: Should clarify I’m not talking about his crazy rant at the actual end just the conclusion of that jump scene.

[-] [email protected] 18 points 12 hours ago

Forgot battletoads exists I guess

[-] [email protected] 75 points 15 hours ago

Did we already forget about Battletoads?

load more comments (8 replies)
[-] [email protected] 11 points 11 hours ago

I guess I'm the only one who remembers E.T. for Atari?

[-] [email protected] 5 points 9 hours ago

Never played it but I thought it's mainly known for being a terribly bad game. Or is it bad because it's too hard?

[-] [email protected] 5 points 8 hours ago* (last edited 8 hours ago)

It's fucking tedious, it's win conditions are nearly impossible, and it's controls suck. You have to collect phone pieces in a pit and then find and stand in an unmarked tile for an undeclared amount of time with no enemies on the screen to win and the win screen doesn't even differentiate itself from the lose screen. Speedrun with no glitches is under a minute. It's length of gameplay is purely designed on the fact that it's just a badly made game.

load more comments (1 replies)
load more comments
view more: next ›
this post was submitted on 22 Sep 2024
401 points (94.7% liked)

Gaming

2905 readers
689 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 1 year ago
MODERATORS