this post was submitted on 19 Aug 2024
-1 points (0.0% liked)

Games

32368 readers
1798 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

top 3 comments
sorted by: hot top controversial new old
[–] [email protected] -1 points 2 months ago (1 children)

People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.

[–] [email protected] 0 points 2 months ago (1 children)

What are you smoking? That's like a 2005 game.

https://en.m.wikipedia.org/wiki/Third-person_shooter

Jonathan S. Harbour of the University of Advancing Technology argues that Tomb Raider (1996) by Eidos Interactive (now Square Enix Europe) is "largely responsible for the popularity of this genre".

Hell, Max Payne was definitely more popular, and it came out in 2001.

[–] [email protected] -1 points 2 months ago

Well you are right but I'm talking about the style and feel that one of those earlier pivot resident evils created. It plays the same as gears of war and all other cover shooters that followed. Sure third person existed but everything today plays in a way that series established.